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[GUIDE] A party without music is lame: A Bard Guide
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<blockquote data-quote="Elredion" data-source="post: 6800974" data-attributes="member: 6810526"><p>I understand that the Bard EB will never compete with Warlock EB. That's not my intention. My intention is to do what Bards do best and fill roles that are lacking in my party. EB fills the consistent magical damage niche nicely. It also allows me to take out multiple low health creatures who are trying to escape (it's happened to us a lot already). Base EB is still a top 3 cantrip IMO and the notion that it "won't be useful" seems a little ridiculous. </p><p></p><p>As for your suggestion of fire bolt, I have considered it but leaning towards EB for flavor reasons. Your argument about Help advantage is valid, however no one in my party actually uses Help and no one has a familiar. As for Hide, I could easily make the argument to my DM that the EB bolts fire simultaneously and since my position is not revealed at the time of casting, they would all receive advantage. </p><p></p><p>As for your other suggestions:</p><p></p><p>Conjure Animals - This is concentration. Since I'm also fulfilling a battlefield controller role through spells, most of my control spells are also concentration. A lore Bard build who focuses on this seems like an interesting idea though, just not for my build</p><p></p><p>Counterspell - I said I plan to get this at 10. We haven't seen any casters yet </p><p></p><p>Spike Growth - Concentration</p><p></p><p>Vampiric Touch - Concentration</p><p></p><p>Fireball - I said I plan on getting lightning bolt. Getting both would be redundant</p><p></p><p>You haven't convinced me to not pick EB. However since I'm a noob and just theory crafting, if it doesn't pan out I can always change it out.</p></blockquote><p></p>
[QUOTE="Elredion, post: 6800974, member: 6810526"] I understand that the Bard EB will never compete with Warlock EB. That's not my intention. My intention is to do what Bards do best and fill roles that are lacking in my party. EB fills the consistent magical damage niche nicely. It also allows me to take out multiple low health creatures who are trying to escape (it's happened to us a lot already). Base EB is still a top 3 cantrip IMO and the notion that it "won't be useful" seems a little ridiculous. As for your suggestion of fire bolt, I have considered it but leaning towards EB for flavor reasons. Your argument about Help advantage is valid, however no one in my party actually uses Help and no one has a familiar. As for Hide, I could easily make the argument to my DM that the EB bolts fire simultaneously and since my position is not revealed at the time of casting, they would all receive advantage. As for your other suggestions: Conjure Animals - This is concentration. Since I'm also fulfilling a battlefield controller role through spells, most of my control spells are also concentration. A lore Bard build who focuses on this seems like an interesting idea though, just not for my build Counterspell - I said I plan to get this at 10. We haven't seen any casters yet Spike Growth - Concentration Vampiric Touch - Concentration Fireball - I said I plan on getting lightning bolt. Getting both would be redundant You haven't convinced me to not pick EB. However since I'm a noob and just theory crafting, if it doesn't pan out I can always change it out. [/QUOTE]
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[GUIDE] A party without music is lame: A Bard Guide
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