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[GUIDE] A party without music is lame: A Bard Guide
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6801046" data-attributes="member: 6787650"><p>That's kind of my point--why bother trying to compete? I'd plink away with a crossbow for d8+2, or spend my action on Hide or Dodge or Minor Illusion, rather than spending a magical secret trying to upgrade my d8+2 to a shorter-ranged 2d10, when it's probably only about a 4% increase to party DPR. I'd rather spend my magical secret on something transformative instead of redundant. But if you want to do this for flavor reasons, go right ahead.</p><p></p><p><strong>Edit: </strong>I should add, if you want to compete with a fighter, just multiclass to Warlock 2. You'll get short-rest spell slots to use on Faerie Fire/Heroism/whatever, you'll actually <em>get</em> the Hexed Agonizing Repelling Eldritch Blast combo instead of a pale imitation, you can pick up temp HP on kill or telepathy, and you can use your Magical Secret on something like Spike Growth instead, to both protect your melee guys from melee monsters (difficult terrain, damage on approach) and also supercharge your Eldritch Blast (d10+CHA+4d4 per hit). That approach competes with a Sharpshooter fighter, let alone a basic fighter. Even if you're spending your concentration on something else, you'll still benefit from having Agonizing Repelling Eldritch Blast on your basic action. Bardlocks rock.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6801046, member: 6787650"] That's kind of my point--why bother trying to compete? I'd plink away with a crossbow for d8+2, or spend my action on Hide or Dodge or Minor Illusion, rather than spending a magical secret trying to upgrade my d8+2 to a shorter-ranged 2d10, when it's probably only about a 4% increase to party DPR. I'd rather spend my magical secret on something transformative instead of redundant. But if you want to do this for flavor reasons, go right ahead. [B]Edit: [/B]I should add, if you want to compete with a fighter, just multiclass to Warlock 2. You'll get short-rest spell slots to use on Faerie Fire/Heroism/whatever, you'll actually [I]get[/I] the Hexed Agonizing Repelling Eldritch Blast combo instead of a pale imitation, you can pick up temp HP on kill or telepathy, and you can use your Magical Secret on something like Spike Growth instead, to both protect your melee guys from melee monsters (difficult terrain, damage on approach) and also supercharge your Eldritch Blast (d10+CHA+4d4 per hit). That approach competes with a Sharpshooter fighter, let alone a basic fighter. Even if you're spending your concentration on something else, you'll still benefit from having Agonizing Repelling Eldritch Blast on your basic action. Bardlocks rock. [/QUOTE]
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[GUIDE] A party without music is lame: A Bard Guide
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