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[GUIDE] A party without music is lame: A Bard Guide
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<blockquote data-quote="mellored" data-source="post: 6947073" data-attributes="member: 6801209"><p>Even against radiant vulnerable enemies, fireball is better than flamestrike.</p><p>Though since you have 2 good front line people, and a wizard who can fireball, you could possibly make good use of spiritual guardian.</p><p></p><p></p><p>Aura of vitality heals 2d6 * 10 rounds = 70 HP, spread out however you like it.</p><p>Prayer of Healing heals 3d8 (at 3rd level) + 4 = between 17.5 - 87.5 damage, depending on how many are hurt.</p><p></p><p>If your barbarian and paladin took lots of damage, you took a single hit, and your wizard and rogue took none, then prayer of healing is only giving 52.5 HP, where as Aura of Vitalities flexibility let's you heal up where it's needed most. Though it's also a spell level higher.</p><p></p><p></p><p>If you really want healing, take aura of vitality and a level of life cleric. That makes aura of vitality 120HP, more than enough. Plus it gives you armor to go into melee with spiriutal guardian, along with guidance, sacred flame, and some other good spells. Though that takes 13 Wis.</p><p></p><p></p><p>Still, it's generally better to use hypnotic pattern or similar in order to prevent enemies dealing damage rather than heal it after the fact.</p></blockquote><p></p>
[QUOTE="mellored, post: 6947073, member: 6801209"] Even against radiant vulnerable enemies, fireball is better than flamestrike. Though since you have 2 good front line people, and a wizard who can fireball, you could possibly make good use of spiritual guardian. Aura of vitality heals 2d6 * 10 rounds = 70 HP, spread out however you like it. Prayer of Healing heals 3d8 (at 3rd level) + 4 = between 17.5 - 87.5 damage, depending on how many are hurt. If your barbarian and paladin took lots of damage, you took a single hit, and your wizard and rogue took none, then prayer of healing is only giving 52.5 HP, where as Aura of Vitalities flexibility let's you heal up where it's needed most. Though it's also a spell level higher. If you really want healing, take aura of vitality and a level of life cleric. That makes aura of vitality 120HP, more than enough. Plus it gives you armor to go into melee with spiriutal guardian, along with guidance, sacred flame, and some other good spells. Though that takes 13 Wis. Still, it's generally better to use hypnotic pattern or similar in order to prevent enemies dealing damage rather than heal it after the fact. [/QUOTE]
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[GUIDE] A party without music is lame: A Bard Guide
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