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[GUIDE] Arrive on Time - A General Guide to Wizardry
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<blockquote data-quote="TheBigHouse" data-source="post: 6845673" data-attributes="member: 6801320"><p>I disagree. </p><p></p><p>I do like life cleric + enchantment (or nearly any school), but let's be clear that you actually give up quite a bit while going this route. </p><p></p><p>With life cleric + enchantment you have -10 move speed (or -feat), -1 spell level known, -1 bump progression, -1 feature progression, and a 13 wis requirement. You can use shields, but your build is not going to really allow you to make opportunity attacks unless you also take warcaster, so you are likely just sitting in the back like a normal wizard.</p><p></p><p>With bladesinging (starting at 16 Dex) you get about the same AC as the MC twice a day along with BONUS move speed, enhanced concentration checks, no spell progression or feat progression penalty, and no wisdom requirement. </p><p></p><p>I think when we compare Life cleric 1 + enchanter to pure bladesinger there are certainly trade-offs.</p><p></p><p>Lets look at the features in detail.</p><p></p><p></p><p>Bladesong vs Hypnotic Gaze</p><p></p><p>Bladesinging offers a whole host of benefits that work perfectly well from the back row where you want to be when chucking around your spells. Which is what you will be doing on most turns anyway. Hypnotic Gaze is good, specifically when you have very few spells, but I think its pretty clear that on a head to head comparison Bladesinging is more useful in general.</p><p></p><p>Advantage Bladesinging</p><p></p><p></p><p>Instinctive Charm vs Song of Defense</p><p></p><p>As you said Instinctive Charm is incompatible with shield, and far more situational, requiring specific positioning.</p><p></p><p>Song of defense, on the other hand, does not interfere with shield, because it can be used on any damage source, including the most dangerous ones in the game, such as dragon breaths. </p><p></p><p>Advantage Bladesinging</p><p></p><p></p><p>Split Enchantment vs Extra Attack</p><p></p><p>Split enchantment is definitely better than extra attack for an enchanter, and extra attack doesn't add that much for BS. </p><p></p><p>However; let's look that the spells you will probably use this on: Tasha’s Hideous Laughter, Hold Person, Hold Monster, Otto’s Irresistible Dance.</p><p></p><p>Tasha's: Good!</p><p>Hold Person / Hold Monster: good but, you could get the same effect by just using the spell in 1 slot higher. </p><p>Otto's: Eh, you are only going to use this on legendaries, probably. And hopefully you aren't fighting two of them.</p><p></p><p>Split Enchantment is better but it's not the be-all-end-all.</p><p></p><p>Advantage Enchantment </p><p></p><p></p><p>Song of Victory vs Alter Memories</p><p></p><p>Song of victory is generally speaking better than alter memories, unless we want to get into flavor and RP discussions. </p><p></p><p>Advantage Bladesinging</p><p></p><p></p><p>So taking life cleric 1 for survivabiliy and then going enchantment is a perfectly valid choice. In fact I would call it a strong choice. If you want to be an enchanter, then go for enchantment. It's very good. However, i think that because bladesinger's abilities are more broadly useful, it gets a higher rank.</p></blockquote><p></p>
[QUOTE="TheBigHouse, post: 6845673, member: 6801320"] I disagree. I do like life cleric + enchantment (or nearly any school), but let's be clear that you actually give up quite a bit while going this route. With life cleric + enchantment you have -10 move speed (or -feat), -1 spell level known, -1 bump progression, -1 feature progression, and a 13 wis requirement. You can use shields, but your build is not going to really allow you to make opportunity attacks unless you also take warcaster, so you are likely just sitting in the back like a normal wizard. With bladesinging (starting at 16 Dex) you get about the same AC as the MC twice a day along with BONUS move speed, enhanced concentration checks, no spell progression or feat progression penalty, and no wisdom requirement. I think when we compare Life cleric 1 + enchanter to pure bladesinger there are certainly trade-offs. Lets look at the features in detail. Bladesong vs Hypnotic Gaze Bladesinging offers a whole host of benefits that work perfectly well from the back row where you want to be when chucking around your spells. Which is what you will be doing on most turns anyway. Hypnotic Gaze is good, specifically when you have very few spells, but I think its pretty clear that on a head to head comparison Bladesinging is more useful in general. Advantage Bladesinging Instinctive Charm vs Song of Defense As you said Instinctive Charm is incompatible with shield, and far more situational, requiring specific positioning. Song of defense, on the other hand, does not interfere with shield, because it can be used on any damage source, including the most dangerous ones in the game, such as dragon breaths. Advantage Bladesinging Split Enchantment vs Extra Attack Split enchantment is definitely better than extra attack for an enchanter, and extra attack doesn't add that much for BS. However; let's look that the spells you will probably use this on: Tasha’s Hideous Laughter, Hold Person, Hold Monster, Otto’s Irresistible Dance. Tasha's: Good! Hold Person / Hold Monster: good but, you could get the same effect by just using the spell in 1 slot higher. Otto's: Eh, you are only going to use this on legendaries, probably. And hopefully you aren't fighting two of them. Split Enchantment is better but it's not the be-all-end-all. Advantage Enchantment Song of Victory vs Alter Memories Song of victory is generally speaking better than alter memories, unless we want to get into flavor and RP discussions. Advantage Bladesinging So taking life cleric 1 for survivabiliy and then going enchantment is a perfectly valid choice. In fact I would call it a strong choice. If you want to be an enchanter, then go for enchantment. It's very good. However, i think that because bladesinger's abilities are more broadly useful, it gets a higher rank. [/QUOTE]
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