Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
[GUIDE] Arrive on Time - A General Guide to Wizardry
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="NADRIGOL" data-source="post: 6856575" data-attributes="member: 6803822"><p>Really liked this post... It's something I've been thinking about a lot as I write my Bladesinger guide. Here are a couple thoughts I had reading it.</p><p></p><p>Your ratings gleam most of their weighting from a "how many spells can I prepare" and "what will I prepare most often" frame of mind. I think this is the most relevant based on the Wizard playstyle, but I can see how a "How many spells are in my spellbook", "How many spells can I copy from scroll drops etc..." frame of mind could also be valuable (and I would put forward that this is how the guides spells are currently rated). </p><p></p><p>Along the previous points implications... I think a problem encountered rating spells is that a lot of the currently sky blue spells are at least slightly situational. Therefore there are arguments to be made that all ~40 of them would spend equal time on your prepared list based on hunches regarding the upcoming adventure. I think where these two frames of mind can be reconciled is by giving out a few more gold ratings to the spells that always make the list... but the sky blue ratings are harder to judge... because of my next point.</p><p></p><p>As recently discussed on this thread, ratings fluctuate depending on the tradition, build, and playstyle of the particular Wizard (which is a class with many possibilities). Your definition of ratings for spells, being very "prepared list" dependent, is therefore also very build dependent. Therefore I think that while certain aspects of your rating system could probably be incorporated into this guide, I think the current system is very appropriate for a "general guide to wizardry". </p><p></p><p>All that being said, I think I'm going to borrow some of your rating ideas for the Bladesinger guide I'm writing. I think it will work well since, to my previous point, I'm writing a build specific guide. I'm in the middle of my multiclassing section, and to this guide's author's credit... rating multiclass spells is a horrific undertaking. It requires a lot of study, and reading of other guides, and outside-the-box (pure class X is the box!) thinking. In my current version I'm only bothering to point out spells that have potential to synergize well with the build, not even considering rating the whole spell list. Perhaps a middle ground will be to point out said spells, and rate them in the context of that particular multiclass build considering the existing Wizard spell ratings (Because who cares about the red-blue spells anyways).</p></blockquote><p></p>
[QUOTE="NADRIGOL, post: 6856575, member: 6803822"] Really liked this post... It's something I've been thinking about a lot as I write my Bladesinger guide. Here are a couple thoughts I had reading it. Your ratings gleam most of their weighting from a "how many spells can I prepare" and "what will I prepare most often" frame of mind. I think this is the most relevant based on the Wizard playstyle, but I can see how a "How many spells are in my spellbook", "How many spells can I copy from scroll drops etc..." frame of mind could also be valuable (and I would put forward that this is how the guides spells are currently rated). Along the previous points implications... I think a problem encountered rating spells is that a lot of the currently sky blue spells are at least slightly situational. Therefore there are arguments to be made that all ~40 of them would spend equal time on your prepared list based on hunches regarding the upcoming adventure. I think where these two frames of mind can be reconciled is by giving out a few more gold ratings to the spells that always make the list... but the sky blue ratings are harder to judge... because of my next point. As recently discussed on this thread, ratings fluctuate depending on the tradition, build, and playstyle of the particular Wizard (which is a class with many possibilities). Your definition of ratings for spells, being very "prepared list" dependent, is therefore also very build dependent. Therefore I think that while certain aspects of your rating system could probably be incorporated into this guide, I think the current system is very appropriate for a "general guide to wizardry". All that being said, I think I'm going to borrow some of your rating ideas for the Bladesinger guide I'm writing. I think it will work well since, to my previous point, I'm writing a build specific guide. I'm in the middle of my multiclassing section, and to this guide's author's credit... rating multiclass spells is a horrific undertaking. It requires a lot of study, and reading of other guides, and outside-the-box (pure class X is the box!) thinking. In my current version I'm only bothering to point out spells that have potential to synergize well with the build, not even considering rating the whole spell list. Perhaps a middle ground will be to point out said spells, and rate them in the context of that particular multiclass build considering the existing Wizard spell ratings (Because who cares about the red-blue spells anyways). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
[GUIDE] Arrive on Time - A General Guide to Wizardry
Top