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Character Builds & Optimization
[GUIDE] Battle On: The Fighter Guide
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<blockquote data-quote="Zene" data-source="post: 7290447" data-attributes="member: 6863496"><p>I’m struggling a bit with how to build a Cavalier; especially feat and weapon choices. Like trying to reconcile the fact that you are going to get attacked a lot, so you want a shield; but you also want reach to maximize the effectiveness of hold the line; and the L18 ability seems like a natural fit for a polearm master, but then you’re dropping a ton of AC by mot wearing a shield in Tier 4 (when you may very well have a +2 or +3 shield). </p><p></p><p>Whip is one-handed and provides reach, but that seems like a super weird solution. And lance is one-handed with reach while mounted, but becomes super awkward if you dismount or if you’re trying to stay within 5’ of your target. </p><p></p><p>Any advice?</p></blockquote><p></p>
[QUOTE="Zene, post: 7290447, member: 6863496"] I’m struggling a bit with how to build a Cavalier; especially feat and weapon choices. Like trying to reconcile the fact that you are going to get attacked a lot, so you want a shield; but you also want reach to maximize the effectiveness of hold the line; and the L18 ability seems like a natural fit for a polearm master, but then you’re dropping a ton of AC by mot wearing a shield in Tier 4 (when you may very well have a +2 or +3 shield). Whip is one-handed and provides reach, but that seems like a super weird solution. And lance is one-handed with reach while mounted, but becomes super awkward if you dismount or if you’re trying to stay within 5’ of your target. Any advice? [/QUOTE]
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