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[Guide] Blades of Justice: The 5e Paladin guide
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<blockquote data-quote="GuyLomBard-O" data-source="post: 7503362" data-attributes="member: 6898466"><p>Great guide, thanks for putting it up! I'm starting my first paladin character, and this was very helpful!</p><p></p><p>I was confused about one thing you said, though...this about the Conquest Paladin: "Oath Spells A solid list with some great control options. Command, Hold Person, Fear, even Dominate Person. The rest of your spells aren’t anything remarkable"</p><p></p><p>I found it odd, because it was actually one of the other Oath Spells that attracted me to the conquest paladin in the first place - Spiritual Weapon. Maybe it's just me, but hitting 5th level and going from one attack per round to basically 3 attacks per round sounded pretty boss. And it's not even concentration, so you can still cast Divine Favor, or maintain a smite spell until it triggers (or take a 1-level Hexblade dip at 6th level, and get the Hex spell's damage 3x/turn).</p><p></p><p>You didn't even list it in the oath spells section. Why isn't this more exciting to you (and maybe everybody else out there who's actually played paladins before)? Maybe you're right, but I thought it looked like a good way to use my bonus action.</p></blockquote><p></p>
[QUOTE="GuyLomBard-O, post: 7503362, member: 6898466"] Great guide, thanks for putting it up! I'm starting my first paladin character, and this was very helpful! I was confused about one thing you said, though...this about the Conquest Paladin: "Oath Spells A solid list with some great control options. Command, Hold Person, Fear, even Dominate Person. The rest of your spells aren’t anything remarkable" I found it odd, because it was actually one of the other Oath Spells that attracted me to the conquest paladin in the first place - Spiritual Weapon. Maybe it's just me, but hitting 5th level and going from one attack per round to basically 3 attacks per round sounded pretty boss. And it's not even concentration, so you can still cast Divine Favor, or maintain a smite spell until it triggers (or take a 1-level Hexblade dip at 6th level, and get the Hex spell's damage 3x/turn). You didn't even list it in the oath spells section. Why isn't this more exciting to you (and maybe everybody else out there who's actually played paladins before)? Maybe you're right, but I thought it looked like a good way to use my bonus action. [/QUOTE]
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