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[GUIDE] Playing Dice with the Universe: A Slant Guide to Wild-Magic Sorcerer
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<blockquote data-quote="Darkwing Duck" data-source="post: 6800729" data-attributes="member: 6805686"><p>That's a reasonable position to take and is my default position. However, </p><p>I feel that, as a "roleplaying game," there are times to emphasize the "roleplaying" and other times to emphasize the "game".</p><p>As a "game," there are times when I enjoy matching wits with the GM, just as I would enjoy matching wits with the person (who is in the role of the GM) in poker, chess, etc. I don't view that as antagonistic because we're all sitting around collaborating to have fun even when we are in a battle of wits. </p><p>One of the fun things about being a DM is setting problems in front of a party and watching them figure out a solution you never expected and maintaining their personas while they did it. Mind you, my GM has been working professionally in military intelligence for decades. He's also a published (as in "by a publishing company" (Del Rey, if I remember correctly), not self-published) novelist and a die hard military history buff. His wife (who runs a PC) has a degree in theater. Also, we play only once a month and he takes advantage of that time to set up each session. Matching wits with him (while approaching the problem as my character), while scrambling to work as a team, is a joy.</p></blockquote><p></p>
[QUOTE="Darkwing Duck, post: 6800729, member: 6805686"] That's a reasonable position to take and is my default position. However, I feel that, as a "roleplaying game," there are times to emphasize the "roleplaying" and other times to emphasize the "game". As a "game," there are times when I enjoy matching wits with the GM, just as I would enjoy matching wits with the person (who is in the role of the GM) in poker, chess, etc. I don't view that as antagonistic because we're all sitting around collaborating to have fun even when we are in a battle of wits. One of the fun things about being a DM is setting problems in front of a party and watching them figure out a solution you never expected and maintaining their personas while they did it. Mind you, my GM has been working professionally in military intelligence for decades. He's also a published (as in "by a publishing company" (Del Rey, if I remember correctly), not self-published) novelist and a die hard military history buff. His wife (who runs a PC) has a degree in theater. Also, we play only once a month and he takes advantage of that time to set up each session. Matching wits with him (while approaching the problem as my character), while scrambling to work as a team, is a joy. [/QUOTE]
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[GUIDE] Playing Dice with the Universe: A Slant Guide to Wild-Magic Sorcerer
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