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[GUIDE] Power Overwhelming: A Sorcerer Guide
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<blockquote data-quote="Lord Twig" data-source="post: 6959192" data-attributes="member: 31754"><p>Thanks [MENTION=6792445]famousringo[/MENTION] It's interesting to see what other people would do with their spell selections. Honestly I wouldn't have gone with some of those spells, but that's the whole point of asking. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Anyway, I wondered about a blaster sorcerer, so I came up with this:</p><p></p><p>Cantrips: Fire Bolt, Light, Mage Hand, Minor Illusion, Prestidigitation, True Strike</p><p>Level 1 (4 slots): Burning Hands, Magic Missile</p><p>Level 2 (3 slots): Mirror Image, Scorching Ray</p><p>Level 3 (3 slots): Counterspell, Fireball, Slow</p><p>Level 4 (3 slots): Banishment, Wall of Fire</p><p>Level 5 (3 slots): Animate Objects, Hold Monster</p><p>Level 6 (2 slot): Sunbeam</p><p>Level 7 (2 slot): Fire Storm</p><p>Level 8 (1 slot): Incendiary Cloud</p><p>Level 9 (1 slot): Meteor Swarm</p><p></p><p></p><p>MetaMagic: Empowered Spell and Quickened Spell. Heightened Spell at 10th and Careful Spell at 14th.</p><p></p><p>This guy brings the heat! He is a problem solver! Just realize that he believes that no problem can't be solved by a large enough explosion. Indeed, as the size of the explosion goes up, the number of problems it can't solve goes down. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>For this I assume a Gold Draconic Sorcerer (Or Brass or Red if you want to pick an inferior dragon type <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ).</p><p></p><p>Note that while he is essentially an Arcane Fire Hammer, he is not entirely one note. Counterspell, Slow, Banishment, Animate Objects and Hold Monster give him some flexibility, and Mirror Image gives him some defense.</p></blockquote><p></p>
[QUOTE="Lord Twig, post: 6959192, member: 31754"] Thanks [MENTION=6792445]famousringo[/MENTION] It's interesting to see what other people would do with their spell selections. Honestly I wouldn't have gone with some of those spells, but that's the whole point of asking. :) Anyway, I wondered about a blaster sorcerer, so I came up with this: Cantrips: Fire Bolt, Light, Mage Hand, Minor Illusion, Prestidigitation, True Strike Level 1 (4 slots): Burning Hands, Magic Missile Level 2 (3 slots): Mirror Image, Scorching Ray Level 3 (3 slots): Counterspell, Fireball, Slow Level 4 (3 slots): Banishment, Wall of Fire Level 5 (3 slots): Animate Objects, Hold Monster Level 6 (2 slot): Sunbeam Level 7 (2 slot): Fire Storm Level 8 (1 slot): Incendiary Cloud Level 9 (1 slot): Meteor Swarm MetaMagic: Empowered Spell and Quickened Spell. Heightened Spell at 10th and Careful Spell at 14th. This guy brings the heat! He is a problem solver! Just realize that he believes that no problem can't be solved by a large enough explosion. Indeed, as the size of the explosion goes up, the number of problems it can't solve goes down. ;) For this I assume a Gold Draconic Sorcerer (Or Brass or Red if you want to pick an inferior dragon type ;) ). Note that while he is essentially an Arcane Fire Hammer, he is not entirely one note. Counterspell, Slow, Banishment, Animate Objects and Hold Monster give him some flexibility, and Mirror Image gives him some defense. [/QUOTE]
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