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[GUIDE] Power Overwhelming: A Sorcerer Guide
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<blockquote data-quote="David Carter" data-source="post: 7519554" data-attributes="member: 6976029"><p>Distant Spell:Remember that one time you really needed to shoot 300 feet, and the longest range spell you had was 150 ft, and the party got TPK’d because of it? Yeah… me neither... Can be ok for reaching runners, picking off enemy “snipers” or setting up funky ambushes, but I can’t think of a time in the last 15 years when my party fought stuff that far away and we NEEDED a sniper character to win. Reach with touch spells would be awesome if we had more than shocking grasp (Vampiric would be decent with this if you can get it on your list). Otherwise there are far too many better choices to pick this.</p><p></p><p>How about Counter Spell ... being able to counter with reaction at range 120 instead of 60 happens to me all the time ...</p></blockquote><p></p>
[QUOTE="David Carter, post: 7519554, member: 6976029"] Distant Spell:Remember that one time you really needed to shoot 300 feet, and the longest range spell you had was 150 ft, and the party got TPK’d because of it? Yeah… me neither... Can be ok for reaching runners, picking off enemy “snipers” or setting up funky ambushes, but I can’t think of a time in the last 15 years when my party fought stuff that far away and we NEEDED a sniper character to win. Reach with touch spells would be awesome if we had more than shocking grasp (Vampiric would be decent with this if you can get it on your list). Otherwise there are far too many better choices to pick this. How about Counter Spell ... being able to counter with reaction at range 120 instead of 60 happens to me all the time ... [/QUOTE]
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[GUIDE] Power Overwhelming: A Sorcerer Guide
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