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Character Builds & Optimization
[GUIDE] The Art of Battleraging
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<blockquote data-quote="Lejaun" data-source="post: 6824369" data-attributes="member: 6814580"><p>I'll state that personally (no offense to anyone) that I find it kind of silly to look at a class as better or worse for multi-classing or not at 20th level. Most characters rarely ever get that far, and if they do it is likely that they are going to be relatively well off with magic items to complement and fill in any weaknesses they have. That said, I still look at the various possibilities and rank them myself for whatever I play.</p><p></p><p>Looking at a Fighter 3/Barbarian 17 I think it's good to look at what a build would actually be. For sake of comparing, I will use a mountain dwarf for each class and utilize the standard array in PHB for stats. I'm also going to ignore INT, WIS, and CHA as they don't have much of an impact on combat effectiveness of a barbarian battlerager. I'm also going to use ASI instead of feats to keep the comparisons the same.</p><p></p><p>15,14,13,12,10,8 are our stats. </p><p> 14 goes to DEX, as that's the highest that we get an AC bonus from using Spiked Armor. </p><p> 15 goes to STR</p><p>13 goes to CON starting off</p><p>Add +2 STR and +2 CON for a mountain dwarf. We now have this starting off:</p><p></p><p>STR: 17 (+3 bonus)</p><p>DEX: 14 (+2 bonus)</p><p>CON: 15 (+2 bonus)</p><p>Hitpoints: 14 // (12 + 2)</p><p>AC: 14 (can't use spiked armor yet)</p><p>To Hit: +5</p><p>To damage: +3 </p><p>----------------------------------------------------------------</p><p>At level 4, a pure barbarian gets +2 to his stats due to ASI (or a feat). That changes us to the following:</p><p>STR: 18 (+4 bonus)</p><p>DEX: 14 (+2 bonus)</p><p>CON: 16 (+3 bonus)</p><p>Hitpoints: 45 // (12 + (7*3) + (4*3)</p><p>AC: 16 (AC 14 Spiked armor + 2 DEX)</p><p>To Hit: +6</p><p>To damage: +4</p><p></p><p>Considering that the Battlerager is our main class, we'll make it Barbarian 3, Fighter 1 at 4th level. That means no ASI or feat this go around.</p><p>STR: 17 (+3)</p><p>DEX: 14 (+2)</p><p>CON: 15 (+2)</p><p>AC: 16 or 17</p><p>Hitpoints: 40 // (12 + (7*2) + 6 = (2*4)</p><p>To Hit: +5</p><p>To damage: +3</p><p></p><p>Gain Great Weapon Fighting or Defense fighting style, Gain Second Wind (Heal 1d10 + 1)</p><p>-----------------------------------------------------------------------------------------------------------------------</p><p>Level 8 barbarian, another time for a feat or ASI</p><p>STR: 18 (+4)</p><p>DEX: 14 (+2)</p><p>CON: 18 (+4)</p><p>AC: 16</p><p>Hitpoints: 93 // (12 + (7*7) + (8*4)</p><p>To Hit: +7</p><p>To damage: + 4</p><p></p><p>Level 8 (Barbarian 5, fighter 3)</p><p>STR: 18 (+4 bonus)</p><p>DEX: 14 (+2 bonus)</p><p>CON: 16 (+3 bonus)</p><p>AC: 16 or 17</p><p>Hitpoints: 82 // 12 + (7*4) + (6*3) + (8*3)</p><p>To Hit: +7</p><p>To Damage: +4</p><p></p><p>Keep Second Wind (Heal 1d10 + 3 hp)</p><p>Gain Battlemaster w/3 manuevers, Action Surge</p><p>No access Feral Instinct and Reckless Abandon because you are not high enough level as a barbarian battlerager yet.</p><p>--------------------------------------</p><p>Level 12 (Barbarian 12)</p><p>STR: 20 (+5 bonus)</p><p>DEX: 14 (+2)</p><p>CON: 18 (+4)</p><p>AC 16</p><p>Hitpoints: 137 // 12 + (7*11) + (12*4)</p><p>To Hit: +9</p><p>To Damage: +5</p><p></p><p>(Barbarian 9, Fighter 3)</p><p>STR: 18 (+4 bonus)</p><p>DEX: 14 (+2 bonus)</p><p>CON: 18 (+4 bonus)</p><p>AC: 16 or 17</p><p>Hitpoints: 134 // 12 + (7*8) + (6*3) + (12*4)</p><p>To Hit: +8</p><p>To Damage: +4</p><p>No access to Relentless Rage or Battlerager charge yet.</p><p>-----------------------------------------</p><p>Level 16 (Barbarian 16)</p><p>STR: 20 (+5 bonus)</p><p>DEX: 14 (+2)</p><p>CON: 20 (+5)</p><p>AC 16</p><p>Hitpoints: 197 // 12 + (7*15) + (16*5)</p><p>To Hit: +10</p><p>To Damage: +5</p><p></p><p>(Barbarian 13, Fighter 3)</p><p>STR: 20 (+5 bonus)</p><p>DEX: 14 (+2 bonus)</p><p>CON: 18 (+4 bonus)</p><p>AC: 16 or 17</p><p>Hitpoints: 178 // 12 + (7*12) + (6*3) + (16*4)</p><p>To Hit: +10</p><p>To Damage: +5</p><p>Gains access to Relentless Rage</p><p>No access to Persistent Rage or Spiked Retribution yet.</p><p>--------------------</p><p>End result at level 20:</p><p></p><p>Level 20 (Barbarian 20)</p><p>STR: 24 (+7 bonus)</p><p>DEX: 14 (+2)</p><p>CON: 24 (+7)</p><p>AC 16</p><p>Hitpoints: 285 // 12 + (7*19) + (20*7)</p><p>To Hit: +13</p><p>To Damage: +7</p><p>Primal champion's +4 to STR and CON means no need to use ASI. Barbarian can take a feat here with no real penalty to stats.</p><p></p><p>(Barbarian 17, Fighter 3)</p><p>STR: 20 (+5 bonus)</p><p>DEX: 14 (+2 bonus)</p><p>CON: 20 (+5 bonus)</p><p>AC: 16 or 17</p><p>Hitpoints: 209 // 12 + (7*17) + (6*3) + (12*5)</p><p>To Hit: +11</p><p>To Damage: +5</p><p>No access to Indomitable Might or Primal Champion</p><p>Has access to Fighting style (Great Weapon Fighting or Defense top choices)</p><p>Has access to Second Wind (heal 1d10 + 3 HP)</p><p>Has access to Action surge</p><p>Has access to Battle Master fighter arch-type with 4 d8superiority dice and know 3 maneuvers</p></blockquote><p></p>
[QUOTE="Lejaun, post: 6824369, member: 6814580"] I'll state that personally (no offense to anyone) that I find it kind of silly to look at a class as better or worse for multi-classing or not at 20th level. Most characters rarely ever get that far, and if they do it is likely that they are going to be relatively well off with magic items to complement and fill in any weaknesses they have. That said, I still look at the various possibilities and rank them myself for whatever I play. Looking at a Fighter 3/Barbarian 17 I think it's good to look at what a build would actually be. For sake of comparing, I will use a mountain dwarf for each class and utilize the standard array in PHB for stats. I'm also going to ignore INT, WIS, and CHA as they don't have much of an impact on combat effectiveness of a barbarian battlerager. I'm also going to use ASI instead of feats to keep the comparisons the same. 15,14,13,12,10,8 are our stats. 14 goes to DEX, as that's the highest that we get an AC bonus from using Spiked Armor. 15 goes to STR 13 goes to CON starting off Add +2 STR and +2 CON for a mountain dwarf. We now have this starting off: STR: 17 (+3 bonus) DEX: 14 (+2 bonus) CON: 15 (+2 bonus) Hitpoints: 14 // (12 + 2) AC: 14 (can't use spiked armor yet) To Hit: +5 To damage: +3 ---------------------------------------------------------------- At level 4, a pure barbarian gets +2 to his stats due to ASI (or a feat). That changes us to the following: STR: 18 (+4 bonus) DEX: 14 (+2 bonus) CON: 16 (+3 bonus) Hitpoints: 45 // (12 + (7*3) + (4*3) AC: 16 (AC 14 Spiked armor + 2 DEX) To Hit: +6 To damage: +4 Considering that the Battlerager is our main class, we'll make it Barbarian 3, Fighter 1 at 4th level. That means no ASI or feat this go around. STR: 17 (+3) DEX: 14 (+2) CON: 15 (+2) AC: 16 or 17 Hitpoints: 40 // (12 + (7*2) + 6 = (2*4) To Hit: +5 To damage: +3 Gain Great Weapon Fighting or Defense fighting style, Gain Second Wind (Heal 1d10 + 1) ----------------------------------------------------------------------------------------------------------------------- Level 8 barbarian, another time for a feat or ASI STR: 18 (+4) DEX: 14 (+2) CON: 18 (+4) AC: 16 Hitpoints: 93 // (12 + (7*7) + (8*4) To Hit: +7 To damage: + 4 Level 8 (Barbarian 5, fighter 3) STR: 18 (+4 bonus) DEX: 14 (+2 bonus) CON: 16 (+3 bonus) AC: 16 or 17 Hitpoints: 82 // 12 + (7*4) + (6*3) + (8*3) To Hit: +7 To Damage: +4 Keep Second Wind (Heal 1d10 + 3 hp) Gain Battlemaster w/3 manuevers, Action Surge No access Feral Instinct and Reckless Abandon because you are not high enough level as a barbarian battlerager yet. -------------------------------------- Level 12 (Barbarian 12) STR: 20 (+5 bonus) DEX: 14 (+2) CON: 18 (+4) AC 16 Hitpoints: 137 // 12 + (7*11) + (12*4) To Hit: +9 To Damage: +5 (Barbarian 9, Fighter 3) STR: 18 (+4 bonus) DEX: 14 (+2 bonus) CON: 18 (+4 bonus) AC: 16 or 17 Hitpoints: 134 // 12 + (7*8) + (6*3) + (12*4) To Hit: +8 To Damage: +4 No access to Relentless Rage or Battlerager charge yet. ----------------------------------------- Level 16 (Barbarian 16) STR: 20 (+5 bonus) DEX: 14 (+2) CON: 20 (+5) AC 16 Hitpoints: 197 // 12 + (7*15) + (16*5) To Hit: +10 To Damage: +5 (Barbarian 13, Fighter 3) STR: 20 (+5 bonus) DEX: 14 (+2 bonus) CON: 18 (+4 bonus) AC: 16 or 17 Hitpoints: 178 // 12 + (7*12) + (6*3) + (16*4) To Hit: +10 To Damage: +5 Gains access to Relentless Rage No access to Persistent Rage or Spiked Retribution yet. -------------------- End result at level 20: Level 20 (Barbarian 20) STR: 24 (+7 bonus) DEX: 14 (+2) CON: 24 (+7) AC 16 Hitpoints: 285 // 12 + (7*19) + (20*7) To Hit: +13 To Damage: +7 Primal champion's +4 to STR and CON means no need to use ASI. Barbarian can take a feat here with no real penalty to stats. (Barbarian 17, Fighter 3) STR: 20 (+5 bonus) DEX: 14 (+2 bonus) CON: 20 (+5 bonus) AC: 16 or 17 Hitpoints: 209 // 12 + (7*17) + (6*3) + (12*5) To Hit: +11 To Damage: +5 No access to Indomitable Might or Primal Champion Has access to Fighting style (Great Weapon Fighting or Defense top choices) Has access to Second Wind (heal 1d10 + 3 HP) Has access to Action surge Has access to Battle Master fighter arch-type with 4 d8superiority dice and know 3 maneuvers [/QUOTE]
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