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[GUIDE] The Art of Battleraging
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<blockquote data-quote="Lejaun" data-source="post: 6830168" data-attributes="member: 6814580"><p>Personally, I'd probably choose champion instead of the battle master if I had to, just for the ease and simplicity of it.</p><p></p><p>There is a beauty to adding a champion to a battlerager, of course. Changing critical hits from 5% (1 out of 20) to 10% (2 out of 20) is pretty big for any class. As you mentioned, rolling two dice instead of one for reckless attack and have a 10% chance of any roll being a critical already would make you a crit machine.</p><p></p><p>Personally, I still prefer the pure barbarian path. The possibility of 24 CON and STR naturally seems pretty huge. Of course, at level 20 you probably have had a fair shot at magical STR anyways....so who knows.</p></blockquote><p></p>
[QUOTE="Lejaun, post: 6830168, member: 6814580"] Personally, I'd probably choose champion instead of the battle master if I had to, just for the ease and simplicity of it. There is a beauty to adding a champion to a battlerager, of course. Changing critical hits from 5% (1 out of 20) to 10% (2 out of 20) is pretty big for any class. As you mentioned, rolling two dice instead of one for reckless attack and have a 10% chance of any roll being a critical already would make you a crit machine. Personally, I still prefer the pure barbarian path. The possibility of 24 CON and STR naturally seems pretty huge. Of course, at level 20 you probably have had a fair shot at magical STR anyways....so who knows. [/QUOTE]
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[GUIDE] The Art of Battleraging
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