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Character Builds & Optimization
[GUIDE] The Sorlock – Guide to the tormented divine soul with Xanathar's Divine Soul(17)+Hexblade(3) [Updated 12/20/21]
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<blockquote data-quote="gyor" data-source="post: 7275721" data-attributes="member: 6670153"><p>Spirit Guardians, especially for a melee focused character is arguably better then fireball, especially with upcasting. </p><p></p><p> It does less damage in round one, but by round 2 or 3 the total damage is higher, it doesn't hit your allies so it's safer, and it rebuffs your enemies speed, it also lasts 10 minutes so it benefits from extend spell. </p><p></p><p> Also it has a larger radious then fireball, can nail reinforcements that your enemies can call in after you cast it, plus it looks damn cool. </p><p></p><p> Downside is it's concentration, but doing anywhere from 3d8 to 9d8 radiant damage (less likely to be resisted then fire) per round, cutting your enemies speed down by half 15' from your space is every direction is not bad. </p><p></p><p> It up grades better by using higher slots then fireball too, it gets +1D8 extra damage per round per target, vs. +1D6 per target.</p><p></p><p> So say your combat lasts 3 rounds</p><p></p><p> Using 3rd Level slot Fireball does 8d6 fire damage to enemies and allies. </p><p></p><p> Using a 3rd level slot Spirit Guardians does 3D8 x 3 rounds radiant damage = 9D8 and slows enemies, allies uneffected.</p><p></p><p> By 6th level slot fireball does 11d6 fire damage against enemies and allies.</p><p></p><p> By the 6th level slot Spirit Guardians does 6d8 x 3 = 18d8 radiant damage and slows enemies in its area.</p><p></p><p> 9th slot level fireball does 14d6 fire damage to enemies and allies.</p><p></p><p> 9th slot level Spirit Guardians does 9d8 x 3 = 27d8 radiant damage to enemies, slows enemies in its area, and doesn't damage allies you choose for it not to damage.</p><p></p><p> And all that is assuming 3 combat rounds max. End up with 10 rounds of combat and for example the 9th level Spirit Guardians does 9d8 x 10 rounds = 90d8 radiant damage, slows enemies in its area, and doesn't allies, and looks damage cool as fey or celestial spirits flitter around you. Nevermind 9th slot Fireball, Metorite can suck it.</p><p></p><p> Imagine a 9th level Extended Empowered Spirit Guardians.</p></blockquote><p></p>
[QUOTE="gyor, post: 7275721, member: 6670153"] Spirit Guardians, especially for a melee focused character is arguably better then fireball, especially with upcasting. It does less damage in round one, but by round 2 or 3 the total damage is higher, it doesn't hit your allies so it's safer, and it rebuffs your enemies speed, it also lasts 10 minutes so it benefits from extend spell. Also it has a larger radious then fireball, can nail reinforcements that your enemies can call in after you cast it, plus it looks damn cool. Downside is it's concentration, but doing anywhere from 3d8 to 9d8 radiant damage (less likely to be resisted then fire) per round, cutting your enemies speed down by half 15' from your space is every direction is not bad. It up grades better by using higher slots then fireball too, it gets +1D8 extra damage per round per target, vs. +1D6 per target. So say your combat lasts 3 rounds Using 3rd Level slot Fireball does 8d6 fire damage to enemies and allies. Using a 3rd level slot Spirit Guardians does 3D8 x 3 rounds radiant damage = 9D8 and slows enemies, allies uneffected. By 6th level slot fireball does 11d6 fire damage against enemies and allies. By the 6th level slot Spirit Guardians does 6d8 x 3 = 18d8 radiant damage and slows enemies in its area. 9th slot level fireball does 14d6 fire damage to enemies and allies. 9th slot level Spirit Guardians does 9d8 x 3 = 27d8 radiant damage to enemies, slows enemies in its area, and doesn't damage allies you choose for it not to damage. And all that is assuming 3 combat rounds max. End up with 10 rounds of combat and for example the 9th level Spirit Guardians does 9d8 x 10 rounds = 90d8 radiant damage, slows enemies in its area, and doesn't allies, and looks damage cool as fey or celestial spirits flitter around you. Nevermind 9th slot Fireball, Metorite can suck it. Imagine a 9th level Extended Empowered Spirit Guardians. [/QUOTE]
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[GUIDE] The Sorlock – Guide to the tormented divine soul with Xanathar's Divine Soul(17)+Hexblade(3) [Updated 12/20/21]
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