Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Guide to Adventure Writing
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="sinecure" data-source="post: 4567020" data-attributes="member: 37668"><p>You can't have narrative balance as you define it in an RPG. Sharing the spotlight is basically an aspect of communication, not playing a game. Players need to determine for themselves how they work together. A game designer would need to write a script for players to follow like in a movie to divvy up equal playing time. But following a script is for making movies, not playing roleplaying games. A roleplaying game cannot make a player play the game a certain manner. It only allows for playing a character in a simulation. That the simulation leads to interesting effects like the Prisoner's Dilemma effect is secondary. </p><p></p><p>And every character having the ability to kill everything in the room is a party full of Wizards. I don't see how any one or all players having the ability to cast Sleep on a room full of orcs ruins anyone's day. This is the first I've heard of such a complaint on ENWorld. What about Cloudkill or all the other area effect spells that are designed to kill monsters? Are those all game ruining effects? It's just odd to me that you would play D&D if that is something you do not like as Wizards and spells that kill everything in a room have been in the game for a long, long time.</p><p></p><p></p><p>But RPGs are simulation games. I'm not calling you a liar or anything. I'm saying the game supports playing it as written.</p></blockquote><p></p>
[QUOTE="sinecure, post: 4567020, member: 37668"] You can't have narrative balance as you define it in an RPG. Sharing the spotlight is basically an aspect of communication, not playing a game. Players need to determine for themselves how they work together. A game designer would need to write a script for players to follow like in a movie to divvy up equal playing time. But following a script is for making movies, not playing roleplaying games. A roleplaying game cannot make a player play the game a certain manner. It only allows for playing a character in a simulation. That the simulation leads to interesting effects like the Prisoner's Dilemma effect is secondary. And every character having the ability to kill everything in the room is a party full of Wizards. I don't see how any one or all players having the ability to cast Sleep on a room full of orcs ruins anyone's day. This is the first I've heard of such a complaint on ENWorld. What about Cloudkill or all the other area effect spells that are designed to kill monsters? Are those all game ruining effects? It's just odd to me that you would play D&D if that is something you do not like as Wizards and spells that kill everything in a room have been in the game for a long, long time. But RPGs are simulation games. I'm not calling you a liar or anything. I'm saying the game supports playing it as written. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Guide to Adventure Writing
Top