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<blockquote data-quote="Chaoszero" data-source="post: 4693910" data-attributes="member: 82248"><p>A fourth possibility in why characters take craft skills is they actually want to take pride in the work of their character.</p><p></p><p>I, for one, enjoyed taking in game time and crafting a sword, rolling well and knowing that the piece came out well. I know it came out well because I have a numerical value to prove it. My "rolled a 19 when 10th level" sword is clearly better than normal merchant's wares and still better than the sorcerer who has no ranks trying to craft his dagger.</p><p></p><p>"Maybe I can help you out with that, my good sorcerer..."</p><p></p><p>It might be a bravado thing or not, but having a scale to judge your progress is satisfying. As satisfying as wielding a weapon you made yourself.</p></blockquote><p></p>
[QUOTE="Chaoszero, post: 4693910, member: 82248"] A fourth possibility in why characters take craft skills is they actually want to take pride in the work of their character. I, for one, enjoyed taking in game time and crafting a sword, rolling well and knowing that the piece came out well. I know it came out well because I have a numerical value to prove it. My "rolled a 19 when 10th level" sword is clearly better than normal merchant's wares and still better than the sorcerer who has no ranks trying to craft his dagger. "Maybe I can help you out with that, my good sorcerer..." It might be a bravado thing or not, but having a scale to judge your progress is satisfying. As satisfying as wielding a weapon you made yourself. [/QUOTE]
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