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Guild of Mordenkainen Nukers.
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<blockquote data-quote="a-d" data-source="post: 5520550" data-attributes="member: 6672372"><p>I'm in a game right now where I plan to enchant a small jewel with dozens of low level permanent versions of spells and was looking for a way to protect it from the magic item destroyer "Mordenkainen's Disjunction." However I'd never actually looked up the spell and found that to be rather idiotic.</p><p></p><p>While searching for a description I came across this thread: <a href="http://www.enworld.org/forum/d-d-legacy-discussion/64007-how-do-you-handle-mordenkainens-disjunction.html" target="_blank">http://www.enworld.org/forum/d-d-legacy-discussion/64007-how-do-you-handle-mordenkainens-disjunction.html</a></p><p></p><p>It had an interesting idea of carrying around an artifact so that anyone casting the item killer on the party would stand a chance of permanently losing all spell casting ability.</p><p>Sounded good.</p><p></p><p>But then I realized that if they put the spell onto a scroll and had a non-spellcasting character use it, and the artifact's retribution didn't follow the scroll's magical aura back to it's original creator...</p><p></p><p>Can you just see a guild of people who have agreed to never take any spellcasting classes working with wizards who craft scrolls for them to use?</p><p></p><p>An adventuring party is giving you trouble? For a fee, we'll send an agent to blast them back to standard equipment.</p><p></p><p>You're about to wage war on a neighboring kingdom's fortress? For a larger fee we'll do the same to them.</p><p></p><p>Elminster's tower? ...Okay. This is going to be a big fee. BIG. But you pay it, you got it.</p><p></p><p>Would it work?</p></blockquote><p></p>
[QUOTE="a-d, post: 5520550, member: 6672372"] I'm in a game right now where I plan to enchant a small jewel with dozens of low level permanent versions of spells and was looking for a way to protect it from the magic item destroyer "Mordenkainen's Disjunction." However I'd never actually looked up the spell and found that to be rather idiotic. While searching for a description I came across this thread: [url]http://www.enworld.org/forum/d-d-legacy-discussion/64007-how-do-you-handle-mordenkainens-disjunction.html[/url] It had an interesting idea of carrying around an artifact so that anyone casting the item killer on the party would stand a chance of permanently losing all spell casting ability. Sounded good. But then I realized that if they put the spell onto a scroll and had a non-spellcasting character use it, and the artifact's retribution didn't follow the scroll's magical aura back to it's original creator... Can you just see a guild of people who have agreed to never take any spellcasting classes working with wizards who craft scrolls for them to use? An adventuring party is giving you trouble? For a fee, we'll send an agent to blast them back to standard equipment. You're about to wage war on a neighboring kingdom's fortress? For a larger fee we'll do the same to them. Elminster's tower? ...Okay. This is going to be a big fee. BIG. But you pay it, you got it. Would it work? [/QUOTE]
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