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<blockquote data-quote="willpax" data-source="post: 672619" data-attributes="member: 1602"><p>I try to develop the economics as part of the fleshing out of society (as a good materialist, I think how people make a living is central to what kind of lives they live). I have economic centers, countries with varying attitudes toward trade, differing material resources, and places that are so backward that they can't take advantage of all the resources they have. </p><p></p><p>One big factor in my homebrew is a lack of large domesticated animals suited for long distance travel or hauling (no cows or horses). This makes water routes incredibly important to the economy of my world, and means that one does not have to travel too many days out to get to really isolated areas. </p><p></p><p>Like in early medieval Europe, travel is somewhat dangerous and always expensive. This drag on trade keeps the whole economy less that vibrant, although a sea-faring land to the south is a regional power with an expansionist colonization and trade policy (similar to Phonecian or Hellenistic trade). Similarly, there is a great river in the north that, although part of it is virtually deserted because of the dragons that demand hefty tolls along that stretch of the river, does form the center of the northern economy. </p><p></p><p>The players are from a truly depressed area of small fiefdoms that spend most of their efforts mobilizing for war; consequently, the areas are poorly developed. The main exports are cotton, corn and "truck" (vegetables and fruits) that are shipped upriver to more economically vibrant areas. </p><p></p><p>The players visited the great city, and discovered: (1) most thought them unfashionable, slightly dangerous hicks; (2) their money had to be changed into the local currency at a very unfavorable rate; (3) prices in the big city were much more expensive, but they had never seen such a selection of things to buy.</p><p></p><p>They have resorted to using magic (rare in this world) to aid them in various gambling schemes to earn money, although some of the local powers that be are starting to get suspicious. . .</p></blockquote><p></p>
[QUOTE="willpax, post: 672619, member: 1602"] I try to develop the economics as part of the fleshing out of society (as a good materialist, I think how people make a living is central to what kind of lives they live). I have economic centers, countries with varying attitudes toward trade, differing material resources, and places that are so backward that they can't take advantage of all the resources they have. One big factor in my homebrew is a lack of large domesticated animals suited for long distance travel or hauling (no cows or horses). This makes water routes incredibly important to the economy of my world, and means that one does not have to travel too many days out to get to really isolated areas. Like in early medieval Europe, travel is somewhat dangerous and always expensive. This drag on trade keeps the whole economy less that vibrant, although a sea-faring land to the south is a regional power with an expansionist colonization and trade policy (similar to Phonecian or Hellenistic trade). Similarly, there is a great river in the north that, although part of it is virtually deserted because of the dragons that demand hefty tolls along that stretch of the river, does form the center of the northern economy. The players are from a truly depressed area of small fiefdoms that spend most of their efforts mobilizing for war; consequently, the areas are poorly developed. The main exports are cotton, corn and "truck" (vegetables and fruits) that are shipped upriver to more economically vibrant areas. The players visited the great city, and discovered: (1) most thought them unfashionable, slightly dangerous hicks; (2) their money had to be changed into the local currency at a very unfavorable rate; (3) prices in the big city were much more expensive, but they had never seen such a selection of things to buy. They have resorted to using magic (rare in this world) to aid them in various gambling schemes to earn money, although some of the local powers that be are starting to get suspicious. . . [/QUOTE]
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