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<blockquote data-quote="Crazy Jerome" data-source="post: 5398665" data-attributes="member: 54877"><p>Sounds like reasoning from too narrow a sample, to me. Heck, I just started playing WoW again (casually) after a three year absence. None of the guns or tech bother me in WoW. But then, WoW is totally incoherent when viewed at that kind of level. That's not the point of WoW. So it's ok. But not in a million years would I run a game set in Azeroth. I might play in one, on a lark, with the right DM, though it would have to be more character-driven (in the literary sense) than the online game.</p><p> </p><p>See, three different reactions to the same setting from a single person? Aesthetic tastes are seldom as straight-forward as you are arguing them, and context matters a lot.</p><p> </p><p>There is also who you play with. I can <strong>imagine</strong> running a fantasy game with gunpowder where half the players didn't take it as a huge red flag to make the campaign about rapid technological change. Maybe I could even get a group to sign a pledge to that effect. But as it is, I'm quite happy playing with the same 10-11 people year after year, and we have about three core things that we <strong>all</strong> like to do, and never get tired of. So mostly we do those. Gunpowder seldom makes the cut. </p><p> </p><p>When you read, it's just you. I read a wide range of stuff, and a great deal of it sounds reasonably interesting, theoretically, to run a game about. But the other 11 people read overlapping but different stuff. They have their own preferences. The intersection is pretty small. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5398665, member: 54877"] Sounds like reasoning from too narrow a sample, to me. Heck, I just started playing WoW again (casually) after a three year absence. None of the guns or tech bother me in WoW. But then, WoW is totally incoherent when viewed at that kind of level. That's not the point of WoW. So it's ok. But not in a million years would I run a game set in Azeroth. I might play in one, on a lark, with the right DM, though it would have to be more character-driven (in the literary sense) than the online game. See, three different reactions to the same setting from a single person? Aesthetic tastes are seldom as straight-forward as you are arguing them, and context matters a lot. There is also who you play with. I can [B]imagine[/B] running a fantasy game with gunpowder where half the players didn't take it as a huge red flag to make the campaign about rapid technological change. Maybe I could even get a group to sign a pledge to that effect. But as it is, I'm quite happy playing with the same 10-11 people year after year, and we have about three core things that we [B]all[/B] like to do, and never get tired of. So mostly we do those. Gunpowder seldom makes the cut. When you read, it's just you. I read a wide range of stuff, and a great deal of it sounds reasonably interesting, theoretically, to run a game about. But the other 11 people read overlapping but different stuff. They have their own preferences. The intersection is pretty small. :) [/QUOTE]
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