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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Gunpowder in 4E?
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<blockquote data-quote="Archmage" data-source="post: 3929949" data-attributes="member: 6760"><p>Like jasonbostwick, I run a Ptolus game so guns are out there. None of my PCs use one at the moment, even though they've found several and even a couple of masterworks. In Ptolus, guns do better damage than crossbows but are expensive and have a chance of misfiring. The ammunition is expensive too - when fired on by bad guys for the first time, the merchant cleric said "stop him, do you know how much each shot is worth?" or something to that effect <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>This is the first time I've ever used guns in a D&D campaign, and no problem so far. There has certainly been no rush by the PCs to arm themselves with guns, even though they have a fair amount of disposable cash. I think the place for gun rules in D&D is where they've always been thus far - as an optional section in the DMG. They have a place at least there because of the various genres they would serve - steampunk, pirates, Three Musketeers swashbuckling to name a few.</p></blockquote><p></p>
[QUOTE="Archmage, post: 3929949, member: 6760"] Like jasonbostwick, I run a Ptolus game so guns are out there. None of my PCs use one at the moment, even though they've found several and even a couple of masterworks. In Ptolus, guns do better damage than crossbows but are expensive and have a chance of misfiring. The ammunition is expensive too - when fired on by bad guys for the first time, the merchant cleric said "stop him, do you know how much each shot is worth?" or something to that effect :) This is the first time I've ever used guns in a D&D campaign, and no problem so far. There has certainly been no rush by the PCs to arm themselves with guns, even though they have a fair amount of disposable cash. I think the place for gun rules in D&D is where they've always been thus far - as an optional section in the DMG. They have a place at least there because of the various genres they would serve - steampunk, pirates, Three Musketeers swashbuckling to name a few. [/QUOTE]
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Gunpowder in 4E?
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