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Gunpowder in your games
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<blockquote data-quote="Jeremy757" data-source="post: 1014129" data-attributes="member: 13146"><p>Actually I cant entirely take credit for this. I got this idea from the gun presented in Dragon 301. They didn't do as much damage and were cheaper. I made mine conform more to the Renaissance weapons presented in the DMG but I stole the touch attack idea.</p><p></p><p></p><p></p><p></p><p>Guns are new technology in my campaign, only existing for less then a generation. They are no schools you can go to train and drill with the gun. Nations do not use them in there armies. The gun is an oddity in my campaign a by product of the invention of smoke powder. And the gun is an Exotic Weapon Proficiency. They are very low tech guns and they haven't been around long enough for any one to care about getting good with one.</p><p></p><p></p><p></p><p></p><p>Were not talking about Real Life we are talking about a fantasy gun that uses a magical alchemical powder for a propellent.</p><p></p><p>There expensive because it takes delicate craftmanship to make a smokepowder gun, its a tricky thing it is.</p><p></p><p>Fragile, blow a breech - what ever you call it - on a natural one you get a dud.</p><p></p><p>Check your DMG page 162, a bullet weighs twice as much as a crossbow bolt. Magic of Faerun page 165, "it takes an ouce of smokepowder to shoot a firearm once". So actually I made an error. It actually takes 3 ounces of material to fire a pistol or rifle once.</p><p></p><p>Remember this is D&D and Forgotten Realms not Real Life. And I am in no way beholden to the rules of Real Life or the History of the World <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p></p><p>Ill check it out when I get a chance. Thanks for the link.</p></blockquote><p></p>
[QUOTE="Jeremy757, post: 1014129, member: 13146"] Actually I cant entirely take credit for this. I got this idea from the gun presented in Dragon 301. They didn't do as much damage and were cheaper. I made mine conform more to the Renaissance weapons presented in the DMG but I stole the touch attack idea. Guns are new technology in my campaign, only existing for less then a generation. They are no schools you can go to train and drill with the gun. Nations do not use them in there armies. The gun is an oddity in my campaign a by product of the invention of smoke powder. And the gun is an Exotic Weapon Proficiency. They are very low tech guns and they haven't been around long enough for any one to care about getting good with one. [B][/B] Were not talking about Real Life we are talking about a fantasy gun that uses a magical alchemical powder for a propellent. There expensive because it takes delicate craftmanship to make a smokepowder gun, its a tricky thing it is. Fragile, blow a breech - what ever you call it - on a natural one you get a dud. Check your DMG page 162, a bullet weighs twice as much as a crossbow bolt. Magic of Faerun page 165, "it takes an ouce of smokepowder to shoot a firearm once". So actually I made an error. It actually takes 3 ounces of material to fire a pistol or rifle once. Remember this is D&D and Forgotten Realms not Real Life. And I am in no way beholden to the rules of Real Life or the History of the World :D Ill check it out when I get a chance. Thanks for the link. [/QUOTE]
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