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<blockquote data-quote="DarkKestral" data-source="post: 4060627" data-attributes="member: 40100"><p>1) On a d6? WAY INCREDIBLY too harsh. On a d20? Still too harsh. If you want them to use guns, make them worth picking as compared to say.. using a bow. </p><p></p><p>2) A bow can potentially net you a +1 through a +5 in strength bonus, plus is a martial proficiency, and is 1d8 and it's crit stats are 20/x3. In short, you stats aren't the greatest. You're trading crit for damage, which is a nogain according to the obvious weapon classes.. that would make them martial at best.. but frankly not worth it. If you want to offset that, you should probably bump it up a bit.. otherwise exotic weapon proficiency totally sucks. repeating crossbows are 1d10 19-20/x2 but still require exotic proficiency, plus they offer the same benefits as a gun, only they use arrows, which are a lot more common in most campaigns, and probably even have a longer range increment. I'd go with 1d10 and 20/x3 or 19-20/x2 and maybe make repeating crossbows offer some different abilities (crossbows don't harm your stealth when used, but a gun would trigger an instant listen check every time it's fired... so one or the other is situationally better, plus crossbows use arrows)</p><p></p><p></p><p>Beyond that, you still need to offer reasons to use them as opposed to a composite bow; they're cheaper, lighter, have easier requirements, and can balance out that minor loss of 1 avg dmg by paying 100g and having a str. bonus of +1 (and anyone using a bow will typically have at least a flat 10 in str, so all they need is low level magic to get that +1) One possibility is to make guns exotic, but allow guns and crossbows to have a str bonus like a composite, but without needing to have that strength bonus in order to use, but also with a higher cost per upgrade. So you can be a 8 Str weakling and still have a 1d10+5 weapon before counting magical bonuses. It'll be costly, but doable, which may be nice for your rangers, which can suffer from some MAD, depending on build, as they can throw money to save themselves the worry of needing Str, Con, Dex, and Wis and Int by ridding them of the need for Str</p></blockquote><p></p>
[QUOTE="DarkKestral, post: 4060627, member: 40100"] 1) On a d6? WAY INCREDIBLY too harsh. On a d20? Still too harsh. If you want them to use guns, make them worth picking as compared to say.. using a bow. 2) A bow can potentially net you a +1 through a +5 in strength bonus, plus is a martial proficiency, and is 1d8 and it's crit stats are 20/x3. In short, you stats aren't the greatest. You're trading crit for damage, which is a nogain according to the obvious weapon classes.. that would make them martial at best.. but frankly not worth it. If you want to offset that, you should probably bump it up a bit.. otherwise exotic weapon proficiency totally sucks. repeating crossbows are 1d10 19-20/x2 but still require exotic proficiency, plus they offer the same benefits as a gun, only they use arrows, which are a lot more common in most campaigns, and probably even have a longer range increment. I'd go with 1d10 and 20/x3 or 19-20/x2 and maybe make repeating crossbows offer some different abilities (crossbows don't harm your stealth when used, but a gun would trigger an instant listen check every time it's fired... so one or the other is situationally better, plus crossbows use arrows) Beyond that, you still need to offer reasons to use them as opposed to a composite bow; they're cheaper, lighter, have easier requirements, and can balance out that minor loss of 1 avg dmg by paying 100g and having a str. bonus of +1 (and anyone using a bow will typically have at least a flat 10 in str, so all they need is low level magic to get that +1) One possibility is to make guns exotic, but allow guns and crossbows to have a str bonus like a composite, but without needing to have that strength bonus in order to use, but also with a higher cost per upgrade. So you can be a 8 Str weakling and still have a 1d10+5 weapon before counting magical bonuses. It'll be costly, but doable, which may be nice for your rangers, which can suffer from some MAD, depending on build, as they can throw money to save themselves the worry of needing Str, Con, Dex, and Wis and Int by ridding them of the need for Str [/QUOTE]
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