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Guns & Gears Remastered Review
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<blockquote data-quote="Kichwas" data-source="post: 9595412" data-attributes="member: 891"><p>It kind of is. If you already owned the PDF of the book pre-remaster, you got a new remaster copy when this came out.</p><p></p><p>I do NOT like that they're labeling errata level changes as a remaster. I do get why they're updating. From Paizo's POV the most important change in the book is on page 237, the last page before the 'advertisements' - the removal of the OGL and insertion of ORC.</p><p></p><p>As for the changes - they are welcome adjustments. I felt the Gunslinger was already good class. An unpopular opinion. But I also felt most of the choices were trap choices - bad options that would make it a weak class. A simple change of adding 1d4 bonus damage to your gun shots is just enough to fix that. Small as it seems - that brings it on par with other martials BEFORE it gets a crit. And if you then play one of the crit-chance boosting options like Pistolero with Pistol Twirl using Dueling Pistol - your DPS goes through the roof now, rather than just sitting on top of that roof like before.</p><p></p><p>Pre-remaster people would often say a crossbow using gunslinger was the best pick. That's a more debatable opinion now due to the boosts to gun damage. But it's not a settled debate either - both paths remain strong now.</p><p></p><p>And folks are actually looking at inventor now as a playable option. I never read the class, so I dunno. But hearing positive excitement about it is a good thing.</p></blockquote><p></p>
[QUOTE="Kichwas, post: 9595412, member: 891"] It kind of is. If you already owned the PDF of the book pre-remaster, you got a new remaster copy when this came out. I do NOT like that they're labeling errata level changes as a remaster. I do get why they're updating. From Paizo's POV the most important change in the book is on page 237, the last page before the 'advertisements' - the removal of the OGL and insertion of ORC. As for the changes - they are welcome adjustments. I felt the Gunslinger was already good class. An unpopular opinion. But I also felt most of the choices were trap choices - bad options that would make it a weak class. A simple change of adding 1d4 bonus damage to your gun shots is just enough to fix that. Small as it seems - that brings it on par with other martials BEFORE it gets a crit. And if you then play one of the crit-chance boosting options like Pistolero with Pistol Twirl using Dueling Pistol - your DPS goes through the roof now, rather than just sitting on top of that roof like before. Pre-remaster people would often say a crossbow using gunslinger was the best pick. That's a more debatable opinion now due to the boosts to gun damage. But it's not a settled debate either - both paths remain strong now. And folks are actually looking at inventor now as a playable option. I never read the class, so I dunno. But hearing positive excitement about it is a good thing. [/QUOTE]
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