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Guns in a fantasy setting
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<blockquote data-quote="Silverblade The Ench" data-source="post: 4338711" data-attributes="member: 19083"><p>#1) Spelljammer had guns <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> nothing quite like a giff with a handcannon, eh what? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>#2) Guns have very serious problems in fantasy settings, such as flammability of propellant (fireball vs infantry unit = death by cook off!);</p><p>hard to enchant ammo that gets heated red hot & squashed on firing; </p><p>damage reduction means many beasties would be immune ot bullets.</p><p></p><p>#3) Decent firearms *need* high technology. old unrifle dmuskets are crap, versus a couple of casters...same money to buy guns, you can hire a wizard or two...and avoid arming your peasants!</p><p></p><p>#4) Most folk do not understand guns. Guns are good because they can fire very rapidly, VERY precisely, at long range, they pack so much punch in so little a cross section armour is pierced easily.</p><p>However:</p><p>-Firearms are often less likely to kill you than edged weapons; </p><p>-they require a huge amount of support to machine, produce ammo etc; </p><p>-beyond simple defencive positions, it still requires a lot of work to make a gun-armed peasant into anything of real mobile offensive use (hence the idiocy of the line up and shoot battles), trained riflemen-soldiers are expensive veterans. </p><p>-armour still actually gives some measure of protection, bullets have crazy tendencies to ricochet or do very peculiar things indeed (seriously). </p><p>-a rifle in a tavern brawl or narrow dungeon is not much use at all</p><p>-Bullets do NOT knock you flying (except maybe when hit by a 50 cal machine gun and tha'ts more like you get bits blown off and you collapse, cannons can knock you around though)</p><p>-And frankly, faced with a wraith or the like, you are stuffed, sunshine, 'cause a bullet's gonna do bugger all to a ghostie! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>So for those and many other possible reasons, guns in fantasy should not be thought of as being "super".</p><p></p><p>In my own games, a magically powered pistol does exist, fires copper or bronze bolts, hits extremely hard. Requires a wizard to recharge it though and wizard users from a certain island are infamous for using them, think wizards crossed with gunslingers. </p><p>See that's the problem, we Earth Humans htink guns = BANG! gunpwoder</p><p>Very very wrong, we're limited in scope. Other places do nto need to work liek our universe at all, nor it's people think like us.</p><p></p><p>The first incarnation of my bolt gun (telek, named after weapon in a book) was powered by a spring made from a gambado's "foot" (anyone recall that beastie? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />), then i improved it to be Ring of Telekinesis.</p><p></p><p>Different ways of achieving things <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>hm 4th ed it would be Superior Ranged Weapon +3 hit, 1d10 dmg range 10/20; group crossbow (or pistol actually); load free (magazine holds 10 shots) price 1,500 gp, needs recharged by a Ritual.</p></blockquote><p></p>
[QUOTE="Silverblade The Ench, post: 4338711, member: 19083"] #1) Spelljammer had guns ;) nothing quite like a giff with a handcannon, eh what? ;) #2) Guns have very serious problems in fantasy settings, such as flammability of propellant (fireball vs infantry unit = death by cook off!); hard to enchant ammo that gets heated red hot & squashed on firing; damage reduction means many beasties would be immune ot bullets. #3) Decent firearms *need* high technology. old unrifle dmuskets are crap, versus a couple of casters...same money to buy guns, you can hire a wizard or two...and avoid arming your peasants! #4) Most folk do not understand guns. Guns are good because they can fire very rapidly, VERY precisely, at long range, they pack so much punch in so little a cross section armour is pierced easily. However: -Firearms are often less likely to kill you than edged weapons; -they require a huge amount of support to machine, produce ammo etc; -beyond simple defencive positions, it still requires a lot of work to make a gun-armed peasant into anything of real mobile offensive use (hence the idiocy of the line up and shoot battles), trained riflemen-soldiers are expensive veterans. -armour still actually gives some measure of protection, bullets have crazy tendencies to ricochet or do very peculiar things indeed (seriously). -a rifle in a tavern brawl or narrow dungeon is not much use at all -Bullets do NOT knock you flying (except maybe when hit by a 50 cal machine gun and tha'ts more like you get bits blown off and you collapse, cannons can knock you around though) -And frankly, faced with a wraith or the like, you are stuffed, sunshine, 'cause a bullet's gonna do bugger all to a ghostie! ;) So for those and many other possible reasons, guns in fantasy should not be thought of as being "super". In my own games, a magically powered pistol does exist, fires copper or bronze bolts, hits extremely hard. Requires a wizard to recharge it though and wizard users from a certain island are infamous for using them, think wizards crossed with gunslingers. See that's the problem, we Earth Humans htink guns = BANG! gunpwoder Very very wrong, we're limited in scope. Other places do nto need to work liek our universe at all, nor it's people think like us. The first incarnation of my bolt gun (telek, named after weapon in a book) was powered by a spring made from a gambado's "foot" (anyone recall that beastie? :p), then i improved it to be Ring of Telekinesis. Different ways of achieving things ;) hm 4th ed it would be Superior Ranged Weapon +3 hit, 1d10 dmg range 10/20; group crossbow (or pistol actually); load free (magazine holds 10 shots) price 1,500 gp, needs recharged by a Ritual. [/QUOTE]
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