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Guns in D&D - A Hot Take
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<blockquote data-quote="Sacrosanct" data-source="post: 7561663" data-attributes="member: 15700"><p>Again, all of those factors apply to all ranged weapons, but you seem to only be penalizing pistols. Or are you suggesting we need to reduce the range of long bows in the game to 40 yards? And if not, why have a different standard for pistols and not any other ranged weapon?</p><p></p><p>Even outside of game context, “maximum effective range” is an established term with a defined meaning, and each firearm has been established with an official value. Cutting that value in half based on your opinion is odd, because it’s estsblished by industry professionals based on ballistic testing and practical application. It would be like saying, “The top speed of a race car isn’t really 180mph, because with these other factors on the driver, they’d never go that fast.” Despite that the maximum speed is in fact 180mph.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7561663, member: 15700"] Again, all of those factors apply to all ranged weapons, but you seem to only be penalizing pistols. Or are you suggesting we need to reduce the range of long bows in the game to 40 yards? And if not, why have a different standard for pistols and not any other ranged weapon? Even outside of game context, “maximum effective range” is an established term with a defined meaning, and each firearm has been established with an official value. Cutting that value in half based on your opinion is odd, because it’s estsblished by industry professionals based on ballistic testing and practical application. It would be like saying, “The top speed of a race car isn’t really 180mph, because with these other factors on the driver, they’d never go that fast.” Despite that the maximum speed is in fact 180mph. [/QUOTE]
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