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Guns with a kick! Effect on game world?
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<blockquote data-quote="Sean Sutter" data-source="post: 6821732" data-attributes="member: 6814674"><p>I haven't read all the discussions. But I do love D&D and History. It took a long time for guns to become dominant, and armor evolved with it to a point. We know now that people essentially abandoned armor until they realized shrapnel will rip out your brain and a steel helmet is a super good idea.</p><p></p><p>The most interesting wild-card is that the world already has magic, so lightning fast bolts that stop your heart aren't that game-changing. </p><p></p><p>Ultimately though, it's already a world where you can basically get decapitated, roll a 10+ three times and then have a cleric pray for you and you'll be able to walk it off. or maybe take a short rest.</p><p></p><p>Warhammer definitely fleshed out a wonderful dark-renaissance setting. Everything is crap and we died. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Sean Sutter, post: 6821732, member: 6814674"] I haven't read all the discussions. But I do love D&D and History. It took a long time for guns to become dominant, and armor evolved with it to a point. We know now that people essentially abandoned armor until they realized shrapnel will rip out your brain and a steel helmet is a super good idea. The most interesting wild-card is that the world already has magic, so lightning fast bolts that stop your heart aren't that game-changing. Ultimately though, it's already a world where you can basically get decapitated, roll a 10+ three times and then have a cleric pray for you and you'll be able to walk it off. or maybe take a short rest. Warhammer definitely fleshed out a wonderful dark-renaissance setting. Everything is crap and we died. :) [/QUOTE]
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Guns with a kick! Effect on game world?
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