Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Guns!!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Luke da Puke" data-source="post: 3562037" data-attributes="member: 52589"><p>Give me feedback/ tips for my rules concerning guns;</p><p></p><p>These are the classic ball-and-powder pistols and muskets</p><p></p><p>These weapons are fairly new, so only the milatary of advanced nations will be able to make them. (There will of course be exeptions, e.g an old gunslinger with a brace of pistols, ect) </p><p></p><p>Nearly all guns are immune to magic, but thus cannot be enchanted. This is because the are the pinnacle of technolgy, and technolgy and science defy magic. The expitions are guns forged with 'magic' metals. (Adamanite, mithril ect)</p><p></p><p>Each type of gun is a extoic profinescy (Execpt pistols)</p><p></p><p>To use a gun you must load it and fire it. This can take time, espically if the last shot misfired or if it was a dud.</p><p></p><p> 1.0 Weapons Chart</p><p></p><p> Name Cost/ ammo cost*(GP) Firing time/reloading time+ Misfire chance Dud chance* Damage </p><p> Pistol 50/10 1 seg/ 1 seg 2/10 1/10 </p><p> Musket 100/25 1 round 1/10 1/10 </p><p> Cannon 500/200 1 round/1 round 3/10 Never </p><p></p><p></p><p>*per enought resources for 20 firings</p><p></p><p>+If no time if given, reloading is part of firing (E.g reload, BANG!, next round, reload, BANG! ect)</p><p></p><p>Damage;pistol 1d8, musket 1d12, cannon 2d20</p><p></p><p>Add DEX modifier to To Hit chance. If a dud/ misfire occurs, a) not shot is fired, b) the weapon must be cleaned out</p><p></p><p> </p><p></p><p> Name Time taken to clean out </p><p> Pistol 1 segment </p><p> Musket 2rounds </p><p> Cannon 3 rounds </p><p></p><p></p><p>All done! (I think!)</p></blockquote><p></p>
[QUOTE="Luke da Puke, post: 3562037, member: 52589"] Give me feedback/ tips for my rules concerning guns; These are the classic ball-and-powder pistols and muskets These weapons are fairly new, so only the milatary of advanced nations will be able to make them. (There will of course be exeptions, e.g an old gunslinger with a brace of pistols, ect) Nearly all guns are immune to magic, but thus cannot be enchanted. This is because the are the pinnacle of technolgy, and technolgy and science defy magic. The expitions are guns forged with 'magic' metals. (Adamanite, mithril ect) Each type of gun is a extoic profinescy (Execpt pistols) To use a gun you must load it and fire it. This can take time, espically if the last shot misfired or if it was a dud. 1.0 Weapons Chart Name Cost/ ammo cost*(GP) Firing time/reloading time+ Misfire chance Dud chance* Damage Pistol 50/10 1 seg/ 1 seg 2/10 1/10 Musket 100/25 1 round 1/10 1/10 Cannon 500/200 1 round/1 round 3/10 Never *per enought resources for 20 firings +If no time if given, reloading is part of firing (E.g reload, BANG!, next round, reload, BANG! ect) Damage;pistol 1d8, musket 1d12, cannon 2d20 Add DEX modifier to To Hit chance. If a dud/ misfire occurs, a) not shot is fired, b) the weapon must be cleaned out Name Time taken to clean out Pistol 1 segment Musket 2rounds Cannon 3 rounds All done! (I think!) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Guns!!
Top