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Gunslinger (first draft)
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<blockquote data-quote="the Jester" data-source="post: 6151865" data-attributes="member: 1210"><p><strong><span style="font-size: 18px">GUNSLINGER FEATS</span></strong></p><p> What follows is a selection of feats aimed at gunslingers.</p><p></p><p></p><p><strong>BRILLIANT SUNPOWDER BURST</strong></p><p><strong> Prerequisites:</strong> Gunslinger, sunpowder burst class feature</p><p> <strong>Benefit:</strong> When you use your sunpowder burst class feature, you deal an extra 1d4 radiant damage to the target. </p><p></p><p><strong>DEADLY SHOT</strong></p><p><strong> Prerequisites:</strong> Gunslinger </p><p> <strong>Benefit: </strong>When you score a critical hit with a sunpowder weapon, you gain a bonus of +1d4 to critical severity. This bonus increases to +1d6 at 11th level and to +2d4 at 21st level. </p><p></p><p><strong>DWARVEN POWDER MAKER </strong></p><p><strong> Prerequisites:</strong> Gunslinger, dwarf, sunpowder creation class feature</p><p> <strong>Benefit: </strong>Whenever you create sunpowder, you create twice the normal amount.</p><p></p><p><strong>ELVEN GUN ACCURACY </strong></p><p><strong> Prerequisites:</strong> Gunslinger, elf, elven accuracy racial power, gunslinger's aim class feature</p><p> <strong>Benefit:</strong> If you use your elven accuracy to reroll an attack against the target of your gunslinger's aim, you gain a +2 bonus to the attack roll.</p><p></p><p><strong>GNOME SNIPER </strong></p><p><strong> Prerequisites:</strong> Gunslinger, gnome, 11th level </p><p> <strong>Benefit: </strong>When you are invisible and you make a weapon attack with a sunpowder weapon, your critical range expands by 1.</p><p></p><p><strong>GNOMISH POWDER MAKER </strong></p><p><strong> Prerequisites:</strong> Gunslinger, gnome, sunpowder creation class feature </p><p> <strong>Benefit: </strong>Only ¼ the sunpowder created by you loses its potency each day. </p><p></p><p><strong>GUNSLINGER'S CALLUSES </strong></p><p><strong> Prerequisites:</strong> Gunslinger</p><p> <strong>Benefit:</strong> You gain resist 1 fire and resist 1 radiant. This resistance increases to 2 at 11th level and to 3 at 21st level.</p><p></p><p><strong>HALFLING SMOKE STALKER </strong></p><p><strong> Prerequisites: </strong>Gunslinger, halfling</p><p> <strong>Benefit:</strong> While you are in a square filled with smoke, fog or similar obscurement, you never grant combat advantage.</p><p></p><p><strong>HOT SUNPOWDER BURST</strong></p><p><strong> Prerequisites:</strong> Gunslinger, sunpowder burst class feature</p><p> <strong>Benefit:</strong> When you use your sunpowder burst class feature, you deal an extra 1d4 fire damage to the target. </p><p></p><p><strong>ORCISH GUNNERY TRAINING </strong></p><p><strong> Prerequisites:</strong> Gunslinger, orc or half-orc</p><p> <strong>Benefit: </strong>At the start of your turn, if you are wielding an unloaded sunpowder weapon, you may load it as a free action. In addition, when you make an attack with a sunpowder weapon while you have cover or improved cover, you gain a +1 bonus to the attack. </p><p></p><p><strong>ORCISH SUNPOWDER MASTERY </strong></p><p><strong> Prerequisites:</strong> Orc or half-orc, Exotic Weapon Proficiency (sunpowder weapons) </p><p> <strong>Benefit: </strong>You gain a +1 bonus to damage rolls with weapon attacks using sunpowder weapons. This bonus increases to +2 at 11th level and to +3 at 21st level. </p><p></p><p><strong>RAPID RELOAD </strong></p><p><strong> Prerequisite:</strong> Exotic Weapon Proficiency (sunpowder weapons)</p><p> <strong>Benefit:</strong> You can reload a sunpowder weapon or crossbow as a free action once per round. </p><p><strong></strong></p><p><strong>STEADY AIM </strong></p><p><strong> Prerequisites:</strong> Gunslinger, 11th level</p><p> <strong>Benefit: </strong>If you have not moved since the end of your last turn, you gain a +1 bonus to attack rolls with sunpowder weapons. </p><p></p><p><strong>SUNPOWDER WEAPON EXPERTISE</strong></p><p><strong> Prerequisite:</strong> Exotic Weapon Proficiency (sunpowder weapons)</p><p> <strong>Benefit: </strong>You gain a +1 feat bonus to weapon attack rolls you make with a sunpowder weapon. This bonus increases to +2 at 11th level and +3 at 21st level.</p><p> In addition, when you score a critical hit with a sunpowder weapon, you gain a bonus of +1d4 to critical severity. This bonus increases to +1d6 at 11th level and +2d4 at 21st level.</p><p><strong></strong></p><p><strong>WIDE SUNPOWDER BURST </strong></p><p><strong> Prerequisites:</strong> Gunslinger, sunpowder burst class feature, 11th level</p><p> <strong>Benefit:</strong> When you use your sunpowder burst class feature, each creature adjacent to the target also takes 3 points of fire and radiant damage. This increases to 6 points at 21st level.</p></blockquote><p></p>
[QUOTE="the Jester, post: 6151865, member: 1210"] [B][SIZE=5]GUNSLINGER FEATS[/SIZE][/B] What follows is a selection of feats aimed at gunslingers. [B]BRILLIANT SUNPOWDER BURST Prerequisites:[/B] Gunslinger, sunpowder burst class feature [B]Benefit:[/B] When you use your sunpowder burst class feature, you deal an extra 1d4 radiant damage to the target. [B]DEADLY SHOT Prerequisites:[/B] Gunslinger [B]Benefit: [/B]When you score a critical hit with a sunpowder weapon, you gain a bonus of +1d4 to critical severity. This bonus increases to +1d6 at 11th level and to +2d4 at 21st level. [B]DWARVEN POWDER MAKER Prerequisites:[/B] Gunslinger, dwarf, sunpowder creation class feature [B]Benefit: [/B]Whenever you create sunpowder, you create twice the normal amount. [B]ELVEN GUN ACCURACY Prerequisites:[/B] Gunslinger, elf, elven accuracy racial power, gunslinger's aim class feature [B]Benefit:[/B] If you use your elven accuracy to reroll an attack against the target of your gunslinger's aim, you gain a +2 bonus to the attack roll. [B]GNOME SNIPER Prerequisites:[/B] Gunslinger, gnome, 11th level [B]Benefit: [/B]When you are invisible and you make a weapon attack with a sunpowder weapon, your critical range expands by 1. [B]GNOMISH POWDER MAKER Prerequisites:[/B] Gunslinger, gnome, sunpowder creation class feature [B]Benefit: [/B]Only ¼ the sunpowder created by you loses its potency each day. [B]GUNSLINGER'S CALLUSES Prerequisites:[/B] Gunslinger [B]Benefit:[/B] You gain resist 1 fire and resist 1 radiant. This resistance increases to 2 at 11th level and to 3 at 21st level. [B]HALFLING SMOKE STALKER Prerequisites: [/B]Gunslinger, halfling [B]Benefit:[/B] While you are in a square filled with smoke, fog or similar obscurement, you never grant combat advantage. [B]HOT SUNPOWDER BURST Prerequisites:[/B] Gunslinger, sunpowder burst class feature [B]Benefit:[/B] When you use your sunpowder burst class feature, you deal an extra 1d4 fire damage to the target. [B]ORCISH GUNNERY TRAINING Prerequisites:[/B] Gunslinger, orc or half-orc [B]Benefit: [/B]At the start of your turn, if you are wielding an unloaded sunpowder weapon, you may load it as a free action. In addition, when you make an attack with a sunpowder weapon while you have cover or improved cover, you gain a +1 bonus to the attack. [B]ORCISH SUNPOWDER MASTERY Prerequisites:[/B] Orc or half-orc, Exotic Weapon Proficiency (sunpowder weapons) [B]Benefit: [/B]You gain a +1 bonus to damage rolls with weapon attacks using sunpowder weapons. This bonus increases to +2 at 11th level and to +3 at 21st level. [B]RAPID RELOAD Prerequisite:[/B] Exotic Weapon Proficiency (sunpowder weapons) [B]Benefit:[/B] You can reload a sunpowder weapon or crossbow as a free action once per round. [B] STEADY AIM Prerequisites:[/B] Gunslinger, 11th level [B]Benefit: [/B]If you have not moved since the end of your last turn, you gain a +1 bonus to attack rolls with sunpowder weapons. [B]SUNPOWDER WEAPON EXPERTISE Prerequisite:[/B] Exotic Weapon Proficiency (sunpowder weapons) [B]Benefit: [/B]You gain a +1 feat bonus to weapon attack rolls you make with a sunpowder weapon. This bonus increases to +2 at 11th level and +3 at 21st level. In addition, when you score a critical hit with a sunpowder weapon, you gain a bonus of +1d4 to critical severity. This bonus increases to +1d6 at 11th level and +2d4 at 21st level. [B] WIDE SUNPOWDER BURST Prerequisites:[/B] Gunslinger, sunpowder burst class feature, 11th level [B]Benefit:[/B] When you use your sunpowder burst class feature, each creature adjacent to the target also takes 3 points of fire and radiant damage. This increases to 6 points at 21st level. [/QUOTE]
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