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<blockquote data-quote="Eryiedes" data-source="post: 5147243" data-attributes="member: 88686"><p>Fantasy is core.</p><p>Magic is also core.</p><p>Banestorm is helpful but not required.</p><p>Dungeon Fantasy is a MUST.</p><p>Thaumatology will be permitted but I have not delved too deeply into it yet as I prefer martial templates and lens' when I am a player.</p><p> </p><p>If we are going with the classics (as we are)...might I inquire as to the make up of the party?</p><p>I will admit it will be a bit difficult if a player lacks the valid source material...I may or may not be of assistance in that arena.</p><p>Optimally we will have a fourth player and an npc will be assigned to round out what the party seems weakest on.</p><p>Design your characters based on the Desert of Desolation series....eg; artic survival will not come into play if you follow my meaning.</p><p>I might suggest that 250 points may be a good starting place for cinematic characters but I will check into Dungeon Fantasy for template builds and average point costs.....a D&D style pc will cost bigtime points....more than you may suspect....perhaps even 300 without too much cinematic "flare"....they are mostly designed to seem cinematically capable from the ground up in the Dungeon Fantasy series and perhaps Luck & Serendipity or Daredevil will be as far as we need to go.</p><p>The only Dungeon Fantasy volume I do not have is the final one on Clerics.</p><p>On a final note, I will be sure to heighten the horror-related aspects of the module so perhaps it is not very fortuitous that "Clerics" is the one volume I lack!</p><p>Desert of Desolation is reknown for heightening tension and horror related play with an abudance of demons, devils and undead.</p><p>Heavy armor and survival in the desert will undoubtedly be a bigger enemy to the players than most of creatures they will encounter....at least npcs and monsters aren't dumb enough to stumble around a cursed desert without enough water....now if WE only had that much common sence!</p><p> </p><p>Peace & Light</p></blockquote><p></p>
[QUOTE="Eryiedes, post: 5147243, member: 88686"] Fantasy is core. Magic is also core. Banestorm is helpful but not required. Dungeon Fantasy is a MUST. Thaumatology will be permitted but I have not delved too deeply into it yet as I prefer martial templates and lens' when I am a player. If we are going with the classics (as we are)...might I inquire as to the make up of the party? I will admit it will be a bit difficult if a player lacks the valid source material...I may or may not be of assistance in that arena. Optimally we will have a fourth player and an npc will be assigned to round out what the party seems weakest on. Design your characters based on the Desert of Desolation series....eg; artic survival will not come into play if you follow my meaning. I might suggest that 250 points may be a good starting place for cinematic characters but I will check into Dungeon Fantasy for template builds and average point costs.....a D&D style pc will cost bigtime points....more than you may suspect....perhaps even 300 without too much cinematic "flare"....they are mostly designed to seem cinematically capable from the ground up in the Dungeon Fantasy series and perhaps Luck & Serendipity or Daredevil will be as far as we need to go. The only Dungeon Fantasy volume I do not have is the final one on Clerics. On a final note, I will be sure to heighten the horror-related aspects of the module so perhaps it is not very fortuitous that "Clerics" is the one volume I lack! Desert of Desolation is reknown for heightening tension and horror related play with an abudance of demons, devils and undead. Heavy armor and survival in the desert will undoubtedly be a bigger enemy to the players than most of creatures they will encounter....at least npcs and monsters aren't dumb enough to stumble around a cursed desert without enough water....now if WE only had that much common sence! Peace & Light [/QUOTE]
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