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GURPS 4th Edition Revised Announced
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<blockquote data-quote="Panzeh" data-source="post: 9783913" data-attributes="member: 82267"><p>Yeah, that's i think a pretty good explanation for points, in my opinion- it gives both the players and GM the liberty to really get custom while also kinda keeping with the sort of basic TTRPG dictum of everyone starting at roughly the same place. There's part of me that kinda wants to try something where I don't keep the points all the same but you'd have to have a really special set of players for that, or a very short-term game with pregens.</p><p></p><p>It's a challenge that comes with the game as it is, whereas most TTRPGs have in their books groups of iconic-type characters you can just flip through and find something you like in, but it's rewarding to a lot of people and in some types of campaigns to really be able to build your own bear.</p><p></p><p>And yeah if you just straightforwardly built, say, the main cast of Star Trek the Next Generation, most of the characters would be roughly in a bracket of points level and then Data would be a massive outlier at a zillion points. I don't think it's that big a deal in the context of a show because they can just not write Data solving all the problems and having all the adventures, even though that might be optimal, but i wouldn't let someone make Data, at least as he is in the show, in a TTRPG party with the same theme.</p></blockquote><p></p>
[QUOTE="Panzeh, post: 9783913, member: 82267"] Yeah, that's i think a pretty good explanation for points, in my opinion- it gives both the players and GM the liberty to really get custom while also kinda keeping with the sort of basic TTRPG dictum of everyone starting at roughly the same place. There's part of me that kinda wants to try something where I don't keep the points all the same but you'd have to have a really special set of players for that, or a very short-term game with pregens. It's a challenge that comes with the game as it is, whereas most TTRPGs have in their books groups of iconic-type characters you can just flip through and find something you like in, but it's rewarding to a lot of people and in some types of campaigns to really be able to build your own bear. And yeah if you just straightforwardly built, say, the main cast of Star Trek the Next Generation, most of the characters would be roughly in a bracket of points level and then Data would be a massive outlier at a zillion points. I don't think it's that big a deal in the context of a show because they can just not write Data solving all the problems and having all the adventures, even though that might be optimal, but i wouldn't let someone make Data, at least as he is in the show, in a TTRPG party with the same theme. [/QUOTE]
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