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GURPS 4th Edition Revised Announced
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<blockquote data-quote="Panzeh" data-source="post: 9784710" data-attributes="member: 82267"><p>It's an interesting idea though honestly if you had players willing to do that i'd just let somebody make the more powerful character without having to make sacrifices elsewhere. If i had that kind of group, i might be willing to just say 'to hell with the points, we're going to implement the concept you've given me'.</p><p></p><p>The closest i've seen in a real game that got to that was the GM fairly generously considering occupation/species template disads not part of the disad limit so it was a bit easier to make characters of expensive species like elves in the setting. You almost always have to do that in a game if someone wants to be a robot/android character to reflect their capabilities unless the points are sky high.</p></blockquote><p></p>
[QUOTE="Panzeh, post: 9784710, member: 82267"] It's an interesting idea though honestly if you had players willing to do that i'd just let somebody make the more powerful character without having to make sacrifices elsewhere. If i had that kind of group, i might be willing to just say 'to hell with the points, we're going to implement the concept you've given me'. The closest i've seen in a real game that got to that was the GM fairly generously considering occupation/species template disads not part of the disad limit so it was a bit easier to make characters of expensive species like elves in the setting. You almost always have to do that in a game if someone wants to be a robot/android character to reflect their capabilities unless the points are sky high. [/QUOTE]
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