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GURPS 4th Edition Revised Announced
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<blockquote data-quote="VHawkwinter" data-source="post: 9786354" data-attributes="member: 7040136"><p>I picked it up as my introduction to GURPS, but I was someone happy with the rough premise of D&D but largely frustrated over the mechanics of the editions and clones I was aware of at the time, and it took me years to get there. I picked it up as a more approachable way to get into GURPS after finding Basic Set a bit overwhelming... That said: </p><p></p><p>I've never been especially interested in the 'GURPS Sliders' Infinite worlds, and Banestorm didn't grab me, but I would 100% pick up a self contained Transhuman Space RPG (Ideally bundled with the GURPS Spaceships series or with prebuilt ships and pointing you at Spaceships for more, and pointing you at GURPS Space).</p><p></p><p></p><p>I can see how that could make for a good default identity though I suppose, even if it's not a setting I would pick up.</p></blockquote><p></p>
[QUOTE="VHawkwinter, post: 9786354, member: 7040136"] I picked it up as my introduction to GURPS, but I was someone happy with the rough premise of D&D but largely frustrated over the mechanics of the editions and clones I was aware of at the time, and it took me years to get there. I picked it up as a more approachable way to get into GURPS after finding Basic Set a bit overwhelming... That said: I've never been especially interested in the 'GURPS Sliders' Infinite worlds, and Banestorm didn't grab me, but I would 100% pick up a self contained Transhuman Space RPG (Ideally bundled with the GURPS Spaceships series or with prebuilt ships and pointing you at Spaceships for more, and pointing you at GURPS Space). I can see how that could make for a good default identity though I suppose, even if it's not a setting I would pick up. [/QUOTE]
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GURPS 4th Edition Revised Announced
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