Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
GURPS - a matter of style and setting.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ColonelHardisson" data-source="post: 137967" data-attributes="member: 363"><p>Although Joshua addressed this, I also have to say that it is hypocritical to criticize d20 for this, but to give GURPS a free ride. The basic game mechanics of GURPS is no more or less suitable for all the different genres it covers than is d20. Each system changes something, or at least modifies elements of the basic system, in order to accomodate different milieus.</p><p></p><p>As I've asked in the past, why is it OK for GURPS to try to cover every genre, but not d20?</p><p></p><p>Another thing, related to this, is why do so many seem against d20 versions of any given game or genre? This has never made sense to me. Chaosium uses its house system for everything from Runequest to Pendragon to Call of Cthulhu, and nobody complains. GURPS does the same thing, but to a much huger extent. These universal systems haven't crowded any other game out of the market, and neither will d20. I think there is plenty of room for multiple universal systems on the market. Well, maybe not plenty of room, but some. d20 and 3e have given the RPG industry a shot in the arm, if not raised it from the dead. People are buying d20 products because they want them, and like the system. So why all the fuss when another game or genre is covered by a d20 product? It won't invalidate your favorite game, and it may draw in new players to a game they might otherwise have had no experience with - Deadlands or Stormbringer are examples.</p><p></p><p>EDIT: Joshua - I have to admit I haven't checked out the Middle Earth story hours(s) yet. I keep meaning to, and I will, soon.</p></blockquote><p></p>
[QUOTE="ColonelHardisson, post: 137967, member: 363"] Although Joshua addressed this, I also have to say that it is hypocritical to criticize d20 for this, but to give GURPS a free ride. The basic game mechanics of GURPS is no more or less suitable for all the different genres it covers than is d20. Each system changes something, or at least modifies elements of the basic system, in order to accomodate different milieus. As I've asked in the past, why is it OK for GURPS to try to cover every genre, but not d20? Another thing, related to this, is why do so many seem against d20 versions of any given game or genre? This has never made sense to me. Chaosium uses its house system for everything from Runequest to Pendragon to Call of Cthulhu, and nobody complains. GURPS does the same thing, but to a much huger extent. These universal systems haven't crowded any other game out of the market, and neither will d20. I think there is plenty of room for multiple universal systems on the market. Well, maybe not plenty of room, but some. d20 and 3e have given the RPG industry a shot in the arm, if not raised it from the dead. People are buying d20 products because they want them, and like the system. So why all the fuss when another game or genre is covered by a d20 product? It won't invalidate your favorite game, and it may draw in new players to a game they might otherwise have had no experience with - Deadlands or Stormbringer are examples. EDIT: Joshua - I have to admit I haven't checked out the Middle Earth story hours(s) yet. I keep meaning to, and I will, soon. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
GURPS - a matter of style and setting.
Top