Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
GURPS Lite for 4.0 Now Available
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mmu1" data-source="post: 1646390" data-attributes="member: 319"><p>*Sigh* To pick a supplement at random: GURPS WWII. </p><p></p><p>They have the <em>average</em> paratrooper, combat engineer, recon soldier, resistance fighter, and sailor with an IQ of 12.</p><p></p><p>I don't have most of my books with me, but I've seen similar stats across the board, in different GURPS publications. The <em>sample PCs</em> in the Basic Set - physical characters, not scholars, every one of them - have IQs of 13, 12, 12, and 11. </p><p></p><p>Clearly, the people who write GURPS material have a different idea of what constitutes exceptional IQ than you do.</p><p></p><p>The 3rd edition book gives the following ratings for IQ:</p><p></p><p>12: Bright <em>average</em></p><p>13: Bright</p><p>14: Very Bright</p><p>15: Genius-minus</p><p>...</p><p>19: Nobel prize</p><p></p><p>Whereas the 4th edition simply has (for attributes in general)</p><p></p><p>11-12: Above average, but within the human norm</p><p>13-14: Exceptional</p><p>15 or more: Amazing</p><p></p><p>The 4th edition ratings <em>might</em> be a bit more generous than those in the 3rd (since they're a lot less specific - but this is the Lite set), but there's nothing there to support your argument that 12 is 90th percentile and 15 is Nobel-prize level. (Or, for that matter, that ST and IQ are measured on different scales.) </p><p></p><p>In fact, you're actually basing your claims about the real-world meaning of game values on the learning times you had to have gotten from the <strong><em>Third Edition</em></strong>, since 4th edition GURPS Lite has nothing on this subject - which means the same text you're using to support your point of view actually directly contradicts you, black on white. :\ </p><p></p><p>If there's anything that GURPS stattistics have corresponded to in the past (in terms of rarity and cost) it's the same 3d6 3-18 curve that skill and attribute checks are based on, which puts 14, not 12, at the 90th percentile.</p></blockquote><p></p>
[QUOTE="mmu1, post: 1646390, member: 319"] *Sigh* To pick a supplement at random: GURPS WWII. They have the [i]average[/i] paratrooper, combat engineer, recon soldier, resistance fighter, and sailor with an IQ of 12. I don't have most of my books with me, but I've seen similar stats across the board, in different GURPS publications. The [i]sample PCs[/i] in the Basic Set - physical characters, not scholars, every one of them - have IQs of 13, 12, 12, and 11. Clearly, the people who write GURPS material have a different idea of what constitutes exceptional IQ than you do. The 3rd edition book gives the following ratings for IQ: 12: Bright [i]average[/i] 13: Bright 14: Very Bright 15: Genius-minus ... 19: Nobel prize Whereas the 4th edition simply has (for attributes in general) 11-12: Above average, but within the human norm 13-14: Exceptional 15 or more: Amazing The 4th edition ratings [i]might[/i] be a bit more generous than those in the 3rd (since they're a lot less specific - but this is the Lite set), but there's nothing there to support your argument that 12 is 90th percentile and 15 is Nobel-prize level. (Or, for that matter, that ST and IQ are measured on different scales.) In fact, you're actually basing your claims about the real-world meaning of game values on the learning times you had to have gotten from the [b][i]Third Edition[/i][/b][i][/i], since 4th edition GURPS Lite has nothing on this subject - which means the same text you're using to support your point of view actually directly contradicts you, black on white. :\ If there's anything that GURPS stattistics have corresponded to in the past (in terms of rarity and cost) it's the same 3d6 3-18 curve that skill and attribute checks are based on, which puts 14, not 12, at the 90th percentile. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
GURPS Lite for 4.0 Now Available
Top