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GURPS PDF Challenge 2021
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<blockquote data-quote="dbm" data-source="post: 8337794" data-attributes="member: 8014"><p>Last year SJ Games tried a new type of Kickstarter that they found very successful: the base backer level of $3 gets you a PDF supplement then, as the total funding increase, you get more PDFs for that $3 pledge. The full target for the campaign was a dozen short supplements.</p><p></p><p>They’ve got a new edition of this running for 2021:</p><p>[URL unfurl="true"]https://www.kickstarter.com/projects/warehouse23/steve-jackson-games-gurps-2021-pdf-challenge[/URL]</p><p></p><p>It’s quite a short Kickstarter, running just for twelve days with seven to go at the moment.</p><p></p><p>It’s doing well, and currently $3 will get you seven PDF supplements, with an eighth stretch goal close. There are a few other backer tiers available if you want to pick up the PDFs from last year’s challenge or other GURPS supplements too.</p><p></p><p>The unlocked PDFs cover modern action games, historic games, Egyptian themed alternative timelines, dungeon fantasy encounters and lost planets…</p><p></p><p>If you are GURPS-curious or just fancy reading some ideas around pirates, Venetian espionage, or steampunk Egypt then $3 is a bit of a steal... As a long term GURPS player / GM I can certainly recommend the quality of GURPS supplements in general and since the biggest stumbling block can be worked examples of how to use the toolkit these diverse supplements can really help illuminate what GURPS can be used for.</p></blockquote><p></p>
[QUOTE="dbm, post: 8337794, member: 8014"] Last year SJ Games tried a new type of Kickstarter that they found very successful: the base backer level of $3 gets you a PDF supplement then, as the total funding increase, you get more PDFs for that $3 pledge. The full target for the campaign was a dozen short supplements. They’ve got a new edition of this running for 2021: [URL unfurl="true"]https://www.kickstarter.com/projects/warehouse23/steve-jackson-games-gurps-2021-pdf-challenge[/URL] It’s quite a short Kickstarter, running just for twelve days with seven to go at the moment. It’s doing well, and currently $3 will get you seven PDF supplements, with an eighth stretch goal close. There are a few other backer tiers available if you want to pick up the PDFs from last year’s challenge or other GURPS supplements too. The unlocked PDFs cover modern action games, historic games, Egyptian themed alternative timelines, dungeon fantasy encounters and lost planets… If you are GURPS-curious or just fancy reading some ideas around pirates, Venetian espionage, or steampunk Egypt then $3 is a bit of a steal... As a long term GURPS player / GM I can certainly recommend the quality of GURPS supplements in general and since the biggest stumbling block can be worked examples of how to use the toolkit these diverse supplements can really help illuminate what GURPS can be used for. [/QUOTE]
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