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GURPS vs. Harp
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<blockquote data-quote="Jürgen Hubert" data-source="post: 2065638" data-attributes="member: 7177"><p>It's not as lethal anymore in 4E. You don't have to roll versus death quite as often, and you might survive such a roll even if you fail the roll by one or two points. And in most circumstances, it is far more likely that a character will fall unconscious rather than die. Still, there is always the <em>risk</em> of death, which brings some tension to combats...</p><p></p><p></p><p></p><p><a href="http://www.sjgames.com/gurps/lite/" target="_blank">GURPS Lite</a> is your friend here. Complete rules in 32 pages. Sure, if you want to play a mage or a nonhuman you will have to use the Basic Set, but apart from that...</p><p></p><p></p><p></p><p>Depends on what you want. Sometimes it is nice to view the PCs progress rapidly from weak nobodies to demigods. Thanks to the CR system, it is also pretty easy to throw "appropriate" challenges together.</p><p></p><p>Each system has its place, and I like them both.</p></blockquote><p></p>
[QUOTE="Jürgen Hubert, post: 2065638, member: 7177"] It's not as lethal anymore in 4E. You don't have to roll versus death quite as often, and you might survive such a roll even if you fail the roll by one or two points. And in most circumstances, it is far more likely that a character will fall unconscious rather than die. Still, there is always the [i]risk[/i] of death, which brings some tension to combats... [URL=http://www.sjgames.com/gurps/lite/]GURPS Lite[/URL] is your friend here. Complete rules in 32 pages. Sure, if you want to play a mage or a nonhuman you will have to use the Basic Set, but apart from that... Depends on what you want. Sometimes it is nice to view the PCs progress rapidly from weak nobodies to demigods. Thanks to the CR system, it is also pretty easy to throw "appropriate" challenges together. Each system has its place, and I like them both. [/QUOTE]
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