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GURPS - What is it?
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<blockquote data-quote="WizarDru" data-source="post: 57179" data-attributes="member: 151"><p>GURPS is designed to scale more with your level of preference. Ultimately, like d20, there are really only a few core mechanics, but also like d20, it can become very complex if you use the whole tool set.</p><p></p><p>Creating a character is more complicated than a D&D character, but not high math...it just takes getting used to.</p><p></p><p></p><p>Chief complaints that I know of are that it is broken at higher power settings (it can made to work, but it requires patching...having run a GURPS Supers game for 8 years, I know). It is prone to min/maxing....but so are most systems, so I don't really value this as a valid claim. </p><p></p><p>Another complaint is that the generic nature of the core system makes for bland gameplay, even with different settings. This is a vulnerability, but it can be addressed.</p><p></p><p>YMMV.</p></blockquote><p></p>
[QUOTE="WizarDru, post: 57179, member: 151"] GURPS is designed to scale more with your level of preference. Ultimately, like d20, there are really only a few core mechanics, but also like d20, it can become very complex if you use the whole tool set. Creating a character is more complicated than a D&D character, but not high math...it just takes getting used to. Chief complaints that I know of are that it is broken at higher power settings (it can made to work, but it requires patching...having run a GURPS Supers game for 8 years, I know). It is prone to min/maxing....but so are most systems, so I don't really value this as a valid claim. Another complaint is that the generic nature of the core system makes for bland gameplay, even with different settings. This is a vulnerability, but it can be addressed. YMMV. [/QUOTE]
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