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GURPS - What is it?
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<blockquote data-quote="Green Knight" data-source="post: 57314" data-attributes="member: 2723"><p>GURPS was the very first RPG I had ever played, back in 1990. (AD&D was the second) It was pretty fun, though the GM has GOT to keep an eye on the disadvantages, as they can get out of control in the hands of min/maxers. Take me, for example. There's a disadvantage that says you get extra points for every family member you have that's in danger, and the points you get vary depending how in danger your family members are. So what happened was I ended up taking my entire family with me on a wagon whenever my GURPS Fantasy character went adventuring. My character would be travelling through the woods oh his wagon, with his wife, his 6 kids, and his grandparents! </p><p> </p><p>Another player in a GURPS Supers game took the disadvantage of having enemies several times. Who were his enemies? The entire populations of the planets Mars, Jupiter, and Saturn! And they showed up on a 12+ on 3D6 in every adventure, no matter what! </p><p> </p><p>So you gotta have a vigilant GM, otherwise it gets slightly out of hand. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> But yeah, I think GURPS is a pretty good system. I'd like to play it, again.</p></blockquote><p></p>
[QUOTE="Green Knight, post: 57314, member: 2723"] GURPS was the very first RPG I had ever played, back in 1990. (AD&D was the second) It was pretty fun, though the GM has GOT to keep an eye on the disadvantages, as they can get out of control in the hands of min/maxers. Take me, for example. There's a disadvantage that says you get extra points for every family member you have that's in danger, and the points you get vary depending how in danger your family members are. So what happened was I ended up taking my entire family with me on a wagon whenever my GURPS Fantasy character went adventuring. My character would be travelling through the woods oh his wagon, with his wife, his 6 kids, and his grandparents! Another player in a GURPS Supers game took the disadvantage of having enemies several times. Who were his enemies? The entire populations of the planets Mars, Jupiter, and Saturn! And they showed up on a 12+ on 3D6 in every adventure, no matter what! So you gotta have a vigilant GM, otherwise it gets slightly out of hand. ;) But yeah, I think GURPS is a pretty good system. I'd like to play it, again. [/QUOTE]
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