Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
GURPS - What is it?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jdfrenzel" data-source="post: 57383" data-attributes="member: 810"><p>I've been playing GURPS since 1993, and have really enjoyed it overall. My pros and cons list:</p><p></p><p>Pros</p><p>- Realistic and detailed</p><p>- Very flexible</p><p>- Well supported, many sourcebooks</p><p>- High production values from every book</p><p>- Many materials can be used in other systems</p><p></p><p>Cons</p><p>- Character creation and skills mechanics are a bear</p><p>- Requires players willing to play a character rather than play the system</p><p>- Doesn't "feel" quite right in certain genres</p><p></p><p>I've never liked the way GURPS played in a fantasy (i.e., heroic or epic fantasy) campaign - to me it lacked color or flavor. The default magic system doesn't seem very magical, if you get my meaning. GURPS Supers lacks something too. I think the high degree of realism works against it in these genres.</p><p></p><p>On the other hand, I prefer GURPS for low-magic fantasy, historical, near future and far future genres. The detail works in its favor here.</p><p></p><p>Lastly, the source books can be very useful in other systems. The Magic book has a wealth of ideas for alternate magic systems, and the Martial Arts and Psionics books have some good ideas ready for conversion as well. </p><p></p><p>I give it a thumbs up, but if you're looking for heroic fantasy I'd stick with 3e.</p><p></p><p>--- John</p></blockquote><p></p>
[QUOTE="jdfrenzel, post: 57383, member: 810"] I've been playing GURPS since 1993, and have really enjoyed it overall. My pros and cons list: Pros - Realistic and detailed - Very flexible - Well supported, many sourcebooks - High production values from every book - Many materials can be used in other systems Cons - Character creation and skills mechanics are a bear - Requires players willing to play a character rather than play the system - Doesn't "feel" quite right in certain genres I've never liked the way GURPS played in a fantasy (i.e., heroic or epic fantasy) campaign - to me it lacked color or flavor. The default magic system doesn't seem very magical, if you get my meaning. GURPS Supers lacks something too. I think the high degree of realism works against it in these genres. On the other hand, I prefer GURPS for low-magic fantasy, historical, near future and far future genres. The detail works in its favor here. Lastly, the source books can be very useful in other systems. The Magic book has a wealth of ideas for alternate magic systems, and the Martial Arts and Psionics books have some good ideas ready for conversion as well. I give it a thumbs up, but if you're looking for heroic fantasy I'd stick with 3e. --- John [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
GURPS - What is it?
Top