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General Tabletop Discussion
*Dungeons & Dragons
GURPS with Armor Class and no Dodge
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<blockquote data-quote="jaz0nj4ckal" data-source="post: 6286593" data-attributes="member: 6688254"><p><span style="font-size: 12px"><span style="color: #000000"><span style="font-family: 'Times New Roman'">I wouldn’t say I have a problem with how GURPS work. It isvery true what you say and how Damage Reduction and Dodge are features, whichmake standout enabling it to be different. I too like these features; however, Ishould have used better worlds to give greater clarity to my initial post –</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="color: #000000"><span style="font-family: 'Times New Roman'">After playing GURPS for some time, I have decided thatabstract combat works better for my style of play and how I structure myadventures. ++laugh++ guess this is due with me coming from the Traveller andAD&D world. Yet due to the latter, I was hoping that I could give the samelevel of abstract combat system to GURPS with still using the majority orhomebrewed rule set.</span></span></span></p><p> </p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">These days I only have a copy of 4</span>[SUP]<span style="font-size: 10px">th</span>[/SUP]<span style="font-size: 12px"> edition Lite– I sold most of my 2</span>[SUP]<span style="font-size: 10px">nd</span>[/SUP]<span style="font-size: 12px"> and 3</span>[SUP]<span style="font-size: 10px">rd</span>[/SUP]<span style="font-size: 12px"> edition stuff to feed myWEG Star Wars addiction.</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="color: #000000"><span style="font-family: 'Times New Roman'">So – I guess I am looking for ideas or how I could get anabstract combat system, and still use the core system of GURPS.</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="color: #000000"><span style="font-family: 'Times New Roman'">Other ideas or suggestions are welcomed.</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="color: #000000"><span style="font-family: 'Times New Roman'">Thank you</span></span></span></p><p><span style="font-size: 12px"><span style="color: #000000"><span style="font-family: 'Times New Roman'">JJ</span></span></span></p></blockquote><p></p>
[QUOTE="jaz0nj4ckal, post: 6286593, member: 6688254"] [FONT=Times New Roman][SIZE=3][COLOR=#000000][/COLOR][/SIZE][/FONT][SIZE=3][COLOR=#000000][FONT=Times New Roman]I wouldn’t say I have a problem with how GURPS work. It isvery true what you say and how Damage Reduction and Dodge are features, whichmake standout enabling it to be different. I too like these features; however, Ishould have used better worlds to give greater clarity to my initial post –[/FONT][/COLOR][/SIZE] [FONT=Times New Roman][SIZE=3][COLOR=#000000][/COLOR][/SIZE][/FONT][FONT=Times New Roman][SIZE=3][COLOR=#000000] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=#000000][/COLOR][/SIZE][/FONT][SIZE=3][COLOR=#000000][FONT=Times New Roman]After playing GURPS for some time, I have decided thatabstract combat works better for my style of play and how I structure myadventures. ++laugh++ guess this is due with me coming from the Traveller andAD&D world. Yet due to the latter, I was hoping that I could give the samelevel of abstract combat system to GURPS with still using the majority orhomebrewed rule set.[/FONT][/COLOR][/SIZE] [FONT=Times New Roman][SIZE=3][COLOR=#000000][/COLOR][/SIZE][/FONT][FONT=Times New Roman][SIZE=3][COLOR=#000000] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=#000000][/COLOR][/SIZE][/FONT][COLOR=#000000][FONT=Times New Roman][SIZE=3]These days I only have a copy of 4[/SIZE][SUP][SIZE=2]th[/SIZE][/SUP][SIZE=3] edition Lite– I sold most of my 2[/SIZE][SUP][SIZE=2]nd[/SIZE][/SUP][SIZE=3] and 3[/SIZE][SUP][SIZE=2]rd[/SIZE][/SUP][SIZE=3] edition stuff to feed myWEG Star Wars addiction.[/SIZE][/FONT][/COLOR] [FONT=Times New Roman][SIZE=3][COLOR=#000000][/COLOR][/SIZE][/FONT][FONT=Times New Roman][SIZE=3][COLOR=#000000] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=#000000][/COLOR][/SIZE][/FONT][SIZE=3][COLOR=#000000][FONT=Times New Roman]So – I guess I am looking for ideas or how I could get anabstract combat system, and still use the core system of GURPS.[/FONT][/COLOR][/SIZE] [FONT=Times New Roman][SIZE=3][COLOR=#000000][/COLOR][/SIZE][/FONT][FONT=Times New Roman][SIZE=3][COLOR=#000000] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=#000000][/COLOR][/SIZE][/FONT][SIZE=3][COLOR=#000000][FONT=Times New Roman]Other ideas or suggestions are welcomed.[/FONT][/COLOR][/SIZE] [FONT=Times New Roman][SIZE=3][COLOR=#000000][/COLOR][/SIZE][/FONT][FONT=Times New Roman][SIZE=3][COLOR=#000000] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=#000000][/COLOR][/SIZE][/FONT][SIZE=3][COLOR=#000000][FONT=Times New Roman]Thank you[/FONT][/COLOR][/SIZE] [FONT=Times New Roman][SIZE=3][COLOR=#000000][/COLOR][/SIZE][/FONT][SIZE=3][COLOR=#000000][FONT=Times New Roman]JJ[/FONT][/COLOR][/SIZE] [FONT=Times New Roman][SIZE=3][COLOR=#000000][/COLOR][/SIZE][/FONT] [/QUOTE]
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GURPS with Armor Class and no Dodge
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