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Gust of Wind spell, underwater?
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<blockquote data-quote="RUMBLETiGER" data-source="post: 6104903" data-attributes="member: 6674868"><p>My second question regarding an upcoming Dragon encounter with my players (<a href="http://www.enworld.org/forum/showthread.php?335411-Ice-spells-Supernatural-attacks-underwater-what-happens" target="_blank">The first question is here</a>).</p><p>As described in the other thread, my players will fight a White Dragon. When the battle starts turning badly for the Dragon, she will escape down a water tunnel that leads to her secret back door. I've designed the tunnel to have an air pocket midway between the main chamber and the secret back door chamber. I'm going with the explanation that the air chamber was part of the Dragon's design, and she filled it somehow during the creation of her lair, oodles of years ago.</p><p></p><p>But, as always with me, "It just was done" is an answer that doesn't really sit well with me, I love RAW explanations. So I'm considering the <a href="http://www.dandwiki.com/wiki/SRD:Gust_of_Wind" target="_blank"><em>Gust of Wind</em></a> spell, which my adult White Dragon can use as a Spell-like ability. Does the wording of the spell, "This spell creates a severe blast of air (approximately 50 mph) that originates from you..." refer to literally <u>creating</u> the air, or <u>creating </u>the blast (just the movement of existing air) if you consider the use of this spell underwater? would this be an effective explanation for how a bubble of air could fill a ceiling pocket in a cave tunnel? Could the White Dragon use this underwater to push the PCs back, make a flurry of bubbles for concealment, or would this ability simply not function underwater?</p><p></p><p>...Otherwise I'll have the dragon use sheepskin bladders and make 2000 trips, but that simply isn't as cool.</p></blockquote><p></p>
[QUOTE="RUMBLETiGER, post: 6104903, member: 6674868"] My second question regarding an upcoming Dragon encounter with my players ([URL="http://www.enworld.org/forum/showthread.php?335411-Ice-spells-Supernatural-attacks-underwater-what-happens"]The first question is here[/URL]). As described in the other thread, my players will fight a White Dragon. When the battle starts turning badly for the Dragon, she will escape down a water tunnel that leads to her secret back door. I've designed the tunnel to have an air pocket midway between the main chamber and the secret back door chamber. I'm going with the explanation that the air chamber was part of the Dragon's design, and she filled it somehow during the creation of her lair, oodles of years ago. But, as always with me, "It just was done" is an answer that doesn't really sit well with me, I love RAW explanations. So I'm considering the [URL="http://www.dandwiki.com/wiki/SRD:Gust_of_Wind"][I]Gust of Wind[/I][/URL] spell, which my adult White Dragon can use as a Spell-like ability. Does the wording of the spell, "This spell creates a severe blast of air (approximately 50 mph) that originates from you..." refer to literally [U]creating[/U] the air, or [U]creating [/U]the blast (just the movement of existing air) if you consider the use of this spell underwater? would this be an effective explanation for how a bubble of air could fill a ceiling pocket in a cave tunnel? Could the White Dragon use this underwater to push the PCs back, make a flurry of bubbles for concealment, or would this ability simply not function underwater? ...Otherwise I'll have the dragon use sheepskin bladders and make 2000 trips, but that simply isn't as cool. [/QUOTE]
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