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<blockquote data-quote="Epinephrine" data-source="post: 1722927" data-attributes="member: 14285"><p>Based on the data given after the test, it seems like they just picked interesting questions that might have some relation to gender and let the computer figure out what's relevant. That is, it looks like they convert your results into a point in some large-dimensional space and see whether the closest points (by some measure of "closest") are mostly male or female. Then they take your actual gender down and have another data point to compare others' to. Cute little application of a standard machine learning algorithm, IMO.</p><p></p><p>Anyway, to stay on topic, I played an an Arcana Unearthed game using PHB races last year with five players.</p><p>One male player played a very distinctive female character loosely modeled after Go-Go Yubari from Kill Bill. The character's behavior didn't suggest one gender or the other. There was never any pronoun trouble with her.</p><p>One male player played a male character. Masculine corrupt cop archetype, generally masculine behavior. No pronoun trouble.</p><p>One female player played a male character, with a pretty common male archetype, an older veteran warrior. Other than that his behavior was pretty gender-neutral. There was frequent pronoun trouble.</p><p>I, a male player, played a female character, part of whose personality took from a predominantly female archetype, the caregiver. (That covered about a third of what she was outwardly like, and it wasn't her true nature.) Like the others, gender-neutral behavior. There was frequent pronoun trouble.</p><p>And then one male player played a male character, who also encountered frequent pronoun trouble. His character's behavior was gender-neutral, but he was a sea witch, which is a very feminine archetype, and his name, Saena, was also feminine.</p><p></p><p>I really don't know what to make of all of it. Generally I've seen frequent pronoun trouble when people play across gender, so two of the cross-played characters come as no surprise. But the other two characters are unusual. The closest thing to a conclusion I can draw is that, holding behavior constant, the strength of the archetype is very important to correctly envisioning a character.</p></blockquote><p></p>
[QUOTE="Epinephrine, post: 1722927, member: 14285"] Based on the data given after the test, it seems like they just picked interesting questions that might have some relation to gender and let the computer figure out what's relevant. That is, it looks like they convert your results into a point in some large-dimensional space and see whether the closest points (by some measure of "closest") are mostly male or female. Then they take your actual gender down and have another data point to compare others' to. Cute little application of a standard machine learning algorithm, IMO. Anyway, to stay on topic, I played an an Arcana Unearthed game using PHB races last year with five players. One male player played a very distinctive female character loosely modeled after Go-Go Yubari from Kill Bill. The character's behavior didn't suggest one gender or the other. There was never any pronoun trouble with her. One male player played a male character. Masculine corrupt cop archetype, generally masculine behavior. No pronoun trouble. One female player played a male character, with a pretty common male archetype, an older veteran warrior. Other than that his behavior was pretty gender-neutral. There was frequent pronoun trouble. I, a male player, played a female character, part of whose personality took from a predominantly female archetype, the caregiver. (That covered about a third of what she was outwardly like, and it wasn't her true nature.) Like the others, gender-neutral behavior. There was frequent pronoun trouble. And then one male player played a male character, who also encountered frequent pronoun trouble. His character's behavior was gender-neutral, but he was a sea witch, which is a very feminine archetype, and his name, Saena, was also feminine. I really don't know what to make of all of it. Generally I've seen frequent pronoun trouble when people play across gender, so two of the cross-played characters come as no surprise. But the other two characters are unusual. The closest thing to a conclusion I can draw is that, holding behavior constant, the strength of the archetype is very important to correctly envisioning a character. [/QUOTE]
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