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Gwendilyn, 7th level character (title change)
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<blockquote data-quote="LostSoul" data-source="post: 2805740" data-attributes="member: 386"><p>Sounds like a Ranger/Rogue would work. I'm a fan of Rangers, so, you know, a straight Rogue might be better. There are a few things that two levels of Ranger gets you above 2 levels of Rogue:</p><p></p><p>Track, Wild Empathy +2, 1 Favoured Enemy at +2 (humans is always a good choice), Rapid Shot.</p><p>+2 Fort save.</p><p>+2 hp.</p><p>+1 BAB.</p><p>The ability to use wands with spells from the Ranger list. This includes Cure Light Wounds and Longstrider, and some good ones from the Complete books.</p><p></p><p>You can keep all your sneak and perception skills maxed out. Against your favoured enemy, you'll be a better scout than a straight-up Rogue. And since you're going the ranged combat route, Sneak Attack isn't as good as if you were TWF.</p><p></p><p>You lose some Sneak Attack progression and some skill points. You should still have enough skill points to cover all your bases, though.</p><p></p><p>Either way, your stats should be the same. This is what I would do (32 point-buy):</p><p></p><p>Str 12</p><p>Dex 16</p><p>Con 16 (this is high so you can survive those times when you do get stuck in melee)</p><p>Int 12</p><p>Wis 12</p><p>Cha 8</p><p></p><p>Feats: </p><p>1 - Point-Blank Shot.</p><p>2 - Track (bonus).</p><p>3 - Precise Shot, Rapid Shot (bonus). No-brainer for a ranged type.</p><p>6 - Improved Init.</p><p>9 - Manyshot.</p><p></p><p>For melee, carry a Greatsword or a Longsword. A Greatsword is better, but you can switch to the Longsword without dropping your bow.</p><p></p><p>Upgrade your armour to a mithral chain shirt ASAP. Good protection, no armour check penalty, and it's cheap. If you don't mind a minor (-1) armour check penalty, get a mithral breastplate when you can afford it. The bonus to your AC is worth the trade-off.</p></blockquote><p></p>
[QUOTE="LostSoul, post: 2805740, member: 386"] Sounds like a Ranger/Rogue would work. I'm a fan of Rangers, so, you know, a straight Rogue might be better. There are a few things that two levels of Ranger gets you above 2 levels of Rogue: Track, Wild Empathy +2, 1 Favoured Enemy at +2 (humans is always a good choice), Rapid Shot. +2 Fort save. +2 hp. +1 BAB. The ability to use wands with spells from the Ranger list. This includes Cure Light Wounds and Longstrider, and some good ones from the Complete books. You can keep all your sneak and perception skills maxed out. Against your favoured enemy, you'll be a better scout than a straight-up Rogue. And since you're going the ranged combat route, Sneak Attack isn't as good as if you were TWF. You lose some Sneak Attack progression and some skill points. You should still have enough skill points to cover all your bases, though. Either way, your stats should be the same. This is what I would do (32 point-buy): Str 12 Dex 16 Con 16 (this is high so you can survive those times when you do get stuck in melee) Int 12 Wis 12 Cha 8 Feats: 1 - Point-Blank Shot. 2 - Track (bonus). 3 - Precise Shot, Rapid Shot (bonus). No-brainer for a ranged type. 6 - Improved Init. 9 - Manyshot. For melee, carry a Greatsword or a Longsword. A Greatsword is better, but you can switch to the Longsword without dropping your bow. Upgrade your armour to a mithral chain shirt ASAP. Good protection, no armour check penalty, and it's cheap. If you don't mind a minor (-1) armour check penalty, get a mithral breastplate when you can afford it. The bonus to your AC is worth the trade-off. [/QUOTE]
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Gwendilyn, 7th level character (title change)
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