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Gwendilyn, 7th level character (title change)
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<blockquote data-quote="Edena_of_Neith" data-source="post: 2809558" data-attributes="member: 2020"><p>(hypothetical)</p><p></p><p>Gwindylin didn't do very well through 1st level. Not very well at all.</p><p> Gwindylin came from an exalted nation, with exalted rulers and exalted peoples. Now out in the world of Kill or Be Killed, she proved a reluctant warrior and an annoying moralist. And she could not pull her weight in combat, because of that -2 to hit and her -1 to AC. Her archery skills did not offset the problem, since she had to fight toe-to-toe with many, many monsters.</p><p> It wasn't a pretty picture. Indeed, it was a downright ghastly picture (two-handed fighting: -4 attack. Oversized weapon penalty: -2 attack (even with the Monkey Grip feat, I believe.) Flaw penalty: -2 attack. That's -8 to all melee attacks. Even one-handed only, she was at -4 to hit. Gwyndilyn wasn't hitting the broadside of a barn with a large longsword in both hands.)</p><p></p><p> Yet here she is, at 2nd level (a small miracle, no?) She is sadder but wiser. She is no longer an exalted-wanna-be. She still cries after battles, but the long term trauma to her psyche has eased. And she fights one-handed now (giving her at least a remote chance of hitting the foe.)</p><p> She might make a passable warrior yet. Maybe. Right now, she is leveling as a wizard.</p><p></p><p> The DM has allowed that her attack bonus penalty has dropped from -2 to -1, due to many terrible wounds sustained, many harsh experiences, and an altered mindset. Her -1 to AC remains unchanged.</p><p></p><p> Note that Gwindylin has lost one point of charisma (and dropped one point in many skills as a result.)</p><p> That is due to scarring. Gwindylin is badly scarred, her beauty and grace destroyed by the hits of too many monsters she was unable to successfully hit and damage in time to stop them from hurting her.</p><p></p><p> -</p><p></p><p>Lady Gwindylin of Varnaith, Bladesinger in Training</p><p></p><p>- Type: medium humanoid (elf, grey elf subtype)</p><p>- Description: 7 feet, 180 pounds, lithe and slender, long black hair, grey eyes, pale skin</p><p>- Character level 2, class level fighter 1st / mage 1st, alignment neutral good</p><p>- Abilities: strength 15, dexterity 17, constitution 13, intelligence 20, wisdom 11, charisma 11</p><p>- Base saves: Fort +2, Ref +0, Will +2</p><p>- Adjusted saves: Fort +1, Ref +4, Will +2</p><p>- Hit dice (hit points) : 1d10+2 and 1d4+2 (17 hit points)</p><p>- Armor class: 18, touch 13, flat footed 14 (+1 dodge where applicable)</p><p>- Initiative: +4 (+4 dex)</p><p>- Speed: 30 feet (6 squares), space/reach: 5 feet/5 feet</p><p>- BAB/grapple: +1/+1</p><p>- Attacks: large longsword melee -2 or -6 (2d6+3 19-20/x2), large short sword melee -2 (1d8+3 19-20/x2), composite longbow ranged +5 (1d8 20/x3, ri 100 ft), large darts ranged +2 (1d6+2 20/x2, ri 20 ft)</p><p>- Special attacks: attacls with large weapons</p><p>- Special qualities: summon familiar, elf traits (+2 int, -2 con, +2 racial to saves (enchantment/charm), racial immunity (sleep), low-light vision, racial martial weapon proficiencies (longsword, rapier, longbow, composite longbow, shortbow, composite shortbow), racial skill bonuses (+2 listen, +2 search, +2 spot), racial detection (secret doors), racial languages common and elven, favored class wizard)</p><p></p><p>- Primary skills: climb +2 (4 ranks, str +2, breastplate -4), concentration +5 (4 ranks), craft +9 (4 ranks, int +5), handle animal +4 (4 ranks, cha +0), intimidate +4 (4 ranks, cha +0), jump +2 (4 ranks, str +2, breastplate -4), knowledge - arcana +7 (2 ranks, int +5), ride +8 (4 ranks, dex +4), spellcraft +9 (4 ranks, int +5), swim -2 (4 ranks, str +2, breastplate -8)</p><p></p><p>- Other skills: appraise +5 (0 ranks, int +5), balance +0 (0 ranks, dex +4, breastplate -4), bluff +0 (0 ranks, cha +0), diplomacy +0 (0 ranks, cha +0), disguise +0 (0 ranks, cha +0), escape artist +0 (0 ranks, dex +4, breastplate -4), forgery +5 (0 ranks, int +5), gather information +0 (0 ranks, +0 cha), heal +0 (0 ranks, wis +0), hide +0 (0 ranks, dex +4, breastplate -4), intimidate +0 (0 ranks, cha +0), listen +2 (0 ranks, wis +0, racial +2), move silently +0 (0 ranks, dex +4, breastplate -4), perform +0 (0 ranks, cha +0), search +6 (0 ranks, int +5, racial +2), sense motive +0 (0 ranks, wis +0), spot +2 (0 ranks, wis +0, racial +2), survival +0 (0 ranks, wis +0), use rope +4 (0 ranks, dex +4)</p><p></p><p>- Feats: combat expertise, dodge, monkey grip, two-weapon fighting, scribe scroll</p><p>- Drawbacks: noncombatant (-1), vulnerable</p><p></p><p>- Spells known:</p><p>- 0 level: all the 0 level spells in the PHB</p><p>- 1st level: charm person, color spray, summon monster one</p><p></p><p>- Spells memorized:</p><p>- 0 level: daze, dancing lights, light</p><p>- 1st level: charm person, color spray, summon monster one</p><p></p><p>- Items: breastplate, large longsword (2), large short sword, longbow, quiver and 20 arrows, 10 large darts, backpack, spellbook, other items</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 2809558, member: 2020"] (hypothetical) Gwindylin didn't do very well through 1st level. Not very well at all. Gwindylin came from an exalted nation, with exalted rulers and exalted peoples. Now out in the world of Kill or Be Killed, she proved a reluctant warrior and an annoying moralist. And she could not pull her weight in combat, because of that -2 to hit and her -1 to AC. Her archery skills did not offset the problem, since she had to fight toe-to-toe with many, many monsters. It wasn't a pretty picture. Indeed, it was a downright ghastly picture (two-handed fighting: -4 attack. Oversized weapon penalty: -2 attack (even with the Monkey Grip feat, I believe.) Flaw penalty: -2 attack. That's -8 to all melee attacks. Even one-handed only, she was at -4 to hit. Gwyndilyn wasn't hitting the broadside of a barn with a large longsword in both hands.) Yet here she is, at 2nd level (a small miracle, no?) She is sadder but wiser. She is no longer an exalted-wanna-be. She still cries after battles, but the long term trauma to her psyche has eased. And she fights one-handed now (giving her at least a remote chance of hitting the foe.) She might make a passable warrior yet. Maybe. Right now, she is leveling as a wizard. The DM has allowed that her attack bonus penalty has dropped from -2 to -1, due to many terrible wounds sustained, many harsh experiences, and an altered mindset. Her -1 to AC remains unchanged. Note that Gwindylin has lost one point of charisma (and dropped one point in many skills as a result.) That is due to scarring. Gwindylin is badly scarred, her beauty and grace destroyed by the hits of too many monsters she was unable to successfully hit and damage in time to stop them from hurting her. - Lady Gwindylin of Varnaith, Bladesinger in Training - Type: medium humanoid (elf, grey elf subtype) - Description: 7 feet, 180 pounds, lithe and slender, long black hair, grey eyes, pale skin - Character level 2, class level fighter 1st / mage 1st, alignment neutral good - Abilities: strength 15, dexterity 17, constitution 13, intelligence 20, wisdom 11, charisma 11 - Base saves: Fort +2, Ref +0, Will +2 - Adjusted saves: Fort +1, Ref +4, Will +2 - Hit dice (hit points) : 1d10+2 and 1d4+2 (17 hit points) - Armor class: 18, touch 13, flat footed 14 (+1 dodge where applicable) - Initiative: +4 (+4 dex) - Speed: 30 feet (6 squares), space/reach: 5 feet/5 feet - BAB/grapple: +1/+1 - Attacks: large longsword melee -2 or -6 (2d6+3 19-20/x2), large short sword melee -2 (1d8+3 19-20/x2), composite longbow ranged +5 (1d8 20/x3, ri 100 ft), large darts ranged +2 (1d6+2 20/x2, ri 20 ft) - Special attacks: attacls with large weapons - Special qualities: summon familiar, elf traits (+2 int, -2 con, +2 racial to saves (enchantment/charm), racial immunity (sleep), low-light vision, racial martial weapon proficiencies (longsword, rapier, longbow, composite longbow, shortbow, composite shortbow), racial skill bonuses (+2 listen, +2 search, +2 spot), racial detection (secret doors), racial languages common and elven, favored class wizard) - Primary skills: climb +2 (4 ranks, str +2, breastplate -4), concentration +5 (4 ranks), craft +9 (4 ranks, int +5), handle animal +4 (4 ranks, cha +0), intimidate +4 (4 ranks, cha +0), jump +2 (4 ranks, str +2, breastplate -4), knowledge - arcana +7 (2 ranks, int +5), ride +8 (4 ranks, dex +4), spellcraft +9 (4 ranks, int +5), swim -2 (4 ranks, str +2, breastplate -8) - Other skills: appraise +5 (0 ranks, int +5), balance +0 (0 ranks, dex +4, breastplate -4), bluff +0 (0 ranks, cha +0), diplomacy +0 (0 ranks, cha +0), disguise +0 (0 ranks, cha +0), escape artist +0 (0 ranks, dex +4, breastplate -4), forgery +5 (0 ranks, int +5), gather information +0 (0 ranks, +0 cha), heal +0 (0 ranks, wis +0), hide +0 (0 ranks, dex +4, breastplate -4), intimidate +0 (0 ranks, cha +0), listen +2 (0 ranks, wis +0, racial +2), move silently +0 (0 ranks, dex +4, breastplate -4), perform +0 (0 ranks, cha +0), search +6 (0 ranks, int +5, racial +2), sense motive +0 (0 ranks, wis +0), spot +2 (0 ranks, wis +0, racial +2), survival +0 (0 ranks, wis +0), use rope +4 (0 ranks, dex +4) - Feats: combat expertise, dodge, monkey grip, two-weapon fighting, scribe scroll - Drawbacks: noncombatant (-1), vulnerable - Spells known: - 0 level: all the 0 level spells in the PHB - 1st level: charm person, color spray, summon monster one - Spells memorized: - 0 level: daze, dancing lights, light - 1st level: charm person, color spray, summon monster one - Items: breastplate, large longsword (2), large short sword, longbow, quiver and 20 arrows, 10 large darts, backpack, spellbook, other items [/QUOTE]
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Gwendilyn, 7th level character (title change)
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