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Gwendilyn, 7th level character (title change)
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<blockquote data-quote="Edena_of_Neith" data-source="post: 2812081" data-attributes="member: 2020"><p>It makes her more capable of damaging the opponent.</p><p> She can gain up to +7 damage for power attack, and up to +3 attack and +3d4 on all attacks during any round.</p><p> Thus, using insightful strike, power attack, and arcane strike, Gwendilyn could make a full attack with her rapier thus:</p><p></p><p> +8/+8 attack (+12/+7 (attack bonus) - +7/+2 (BAB for power attack) = +5/+5 (modified attack) + +3 (arcane strike) = +8/+8)</p><p></p><p> Primary hand attack damage: 1d6+7 (+6 int, +1 str) base damage, +7 power attack, +3d4 arcane strike = 1d6+7+7+3d4 (average 25 points)</p><p> Secondary hand attack damage: 1d6+7 (+6 int, +1 str) base damage, +2 power attack, +3d4 arcane strike = 1d6+7+2+3d4 (average 20 points)</p><p></p><p> So Gwendilyn can inflict 45 points of damage on average with a full round strike, employing power attack and arcane strike, and still receives a +8/+8 to her rolls.</p><p></p><p> EDIT: </p><p></p><p> This means the Haste spell gives Gwendilyn a crushing advantage, for it allows an extra attack.</p><p> This attack is at the top BAB, so it ends up having the same modified +8 attack bonus.</p><p> It also ends up dealing the same 25 points of average damage.</p><p></p><p> So a Hasted Gwendilyn inflicts 70 points of damage per round (or, 67 points using 2nd level spells for arcane strike), every round, for 5 rounds, at +8/+8/+8.</p><p></p><p> EDIT: Make that +9/+9/+9. I forgot the +1 for haste.</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 2812081, member: 2020"] It makes her more capable of damaging the opponent. She can gain up to +7 damage for power attack, and up to +3 attack and +3d4 on all attacks during any round. Thus, using insightful strike, power attack, and arcane strike, Gwendilyn could make a full attack with her rapier thus: +8/+8 attack (+12/+7 (attack bonus) - +7/+2 (BAB for power attack) = +5/+5 (modified attack) + +3 (arcane strike) = +8/+8) Primary hand attack damage: 1d6+7 (+6 int, +1 str) base damage, +7 power attack, +3d4 arcane strike = 1d6+7+7+3d4 (average 25 points) Secondary hand attack damage: 1d6+7 (+6 int, +1 str) base damage, +2 power attack, +3d4 arcane strike = 1d6+7+2+3d4 (average 20 points) So Gwendilyn can inflict 45 points of damage on average with a full round strike, employing power attack and arcane strike, and still receives a +8/+8 to her rolls. EDIT: This means the Haste spell gives Gwendilyn a crushing advantage, for it allows an extra attack. This attack is at the top BAB, so it ends up having the same modified +8 attack bonus. It also ends up dealing the same 25 points of average damage. So a Hasted Gwendilyn inflicts 70 points of damage per round (or, 67 points using 2nd level spells for arcane strike), every round, for 5 rounds, at +8/+8/+8. EDIT: Make that +9/+9/+9. I forgot the +1 for haste. [/QUOTE]
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Gwendilyn, 7th level character (title change)
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