Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
GWF vs. TWF Fighting styles
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="juggerulez" data-source="post: 6734134" data-attributes="member: 98250"><p>ehm nope.</p><p></p><p>when you roll a 1 or a two you can reroll BUT you must keep the second value.</p><p>This means that you must also average the 1 and the 2 with the die's average.</p><p>1d4 becomes ((1+2.5)/2+(2+2.5)/2+3+4)/4</p><p>1d6 becomes ((1+3.5)/2+(2+3.5)/2+3+4+5+6)/6</p><p>1d8 becomes ((1+4.5)/2+(2+4.5)/2+3+4+5+6+7+8)/8</p><p></p><p>etcetera.</p><p></p><p></p><p>You are mistaken.</p><p>Dual Wielder provides +1 AC, removes the mandatory "light" quality to use TWF and allows you to sheathe/unsheathe both weapons at the same time. Second and third are quite compelling, especially the second one, if you wanna perform properly as a dual wielder.</p><p>IF you stack dex with a feat, you'd better do so when you have an odd value and need to even it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>GWM provides you the formerly known as Cleave feature, which is purely situational. When you theorycraft, you'd better stick to consistent mechanics <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Shillelagh increases the die value of the quarterstaff to d8, it makes no change to the "back hand" of Polearm Master, which is d4 and always have been. The only thing affecting the backhand is that it is Magic Damage rather than bludgeoning damage, because all the effects of which the main attack benefit, are transferred to the back hand as well, i.e. if the polearm is magic +3, the backhand will be magic +3 as well.</p><p></p><p></p><p></p><p>It was never competitive to a min maxer's eyes. To a roleplayers it is because they often don't give a frack if a stle performs better than the others, they just go for the badassery (something I respect much)</p></blockquote><p></p>
[QUOTE="juggerulez, post: 6734134, member: 98250"] ehm nope. when you roll a 1 or a two you can reroll BUT you must keep the second value. This means that you must also average the 1 and the 2 with the die's average. 1d4 becomes ((1+2.5)/2+(2+2.5)/2+3+4)/4 1d6 becomes ((1+3.5)/2+(2+3.5)/2+3+4+5+6)/6 1d8 becomes ((1+4.5)/2+(2+4.5)/2+3+4+5+6+7+8)/8 etcetera. You are mistaken. Dual Wielder provides +1 AC, removes the mandatory "light" quality to use TWF and allows you to sheathe/unsheathe both weapons at the same time. Second and third are quite compelling, especially the second one, if you wanna perform properly as a dual wielder. IF you stack dex with a feat, you'd better do so when you have an odd value and need to even it :) GWM provides you the formerly known as Cleave feature, which is purely situational. When you theorycraft, you'd better stick to consistent mechanics :D Shillelagh increases the die value of the quarterstaff to d8, it makes no change to the "back hand" of Polearm Master, which is d4 and always have been. The only thing affecting the backhand is that it is Magic Damage rather than bludgeoning damage, because all the effects of which the main attack benefit, are transferred to the back hand as well, i.e. if the polearm is magic +3, the backhand will be magic +3 as well. It was never competitive to a min maxer's eyes. To a roleplayers it is because they often don't give a frack if a stle performs better than the others, they just go for the badassery (something I respect much) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
GWF vs. TWF Fighting styles
Top