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General Tabletop Discussion
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GWM/SS alternative mechanics to the -5/+10 bonus?
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<blockquote data-quote="SmokingSkull" data-source="post: 6850025" data-attributes="member: 6791384"><p>I don't really see why taking a minus 5 penalty to add 10 to damage is such a big deal? I mean really what do two handed weapons do besides damage? Honestly only things I can think of is either they hit other enemies nearby or the attacks made by them have more force to them. While I'm completely against changing these feats in any way for the sake of this thread I'll offer a solution. </p><p></p><p>How about this: When you make a melee attack with a heavy weapon, if there are hostile creatures adjacent to the target you attack and your original attack roll would hit the adjacent creature they take damage equal to half the amount of damage deal by the original attack. Or alternatively when you roll a critical hit against a hostile creature with a heavy melee weapon, the target must make a Strength saving throw equal to 8 plus your proficiency bonus plus your Strength modifier, if they fail they fall prone, this feature only works on a target of Large size or smaller. I wouldn't word it exactly like that but you get the point.</p></blockquote><p></p>
[QUOTE="SmokingSkull, post: 6850025, member: 6791384"] I don't really see why taking a minus 5 penalty to add 10 to damage is such a big deal? I mean really what do two handed weapons do besides damage? Honestly only things I can think of is either they hit other enemies nearby or the attacks made by them have more force to them. While I'm completely against changing these feats in any way for the sake of this thread I'll offer a solution. How about this: When you make a melee attack with a heavy weapon, if there are hostile creatures adjacent to the target you attack and your original attack roll would hit the adjacent creature they take damage equal to half the amount of damage deal by the original attack. Or alternatively when you roll a critical hit against a hostile creature with a heavy melee weapon, the target must make a Strength saving throw equal to 8 plus your proficiency bonus plus your Strength modifier, if they fail they fall prone, this feature only works on a target of Large size or smaller. I wouldn't word it exactly like that but you get the point. [/QUOTE]
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GWM/SS alternative mechanics to the -5/+10 bonus?
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