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General Tabletop Discussion
*Dungeons & Dragons
GWM/SS alternative mechanics to the -5/+10 bonus?
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<blockquote data-quote="Fanaelialae" data-source="post: 6853146" data-attributes="member: 53980"><p>I've considered making it -2/+10, but only once per round. </p><p></p><p>Limiting it to once per round significantly reduces any potential abuse, however it also has the less desirable effect that it makes the attack very swingy. If the penalty causes you to miss one in three attacks on average, it's not a big deal if you have three attacks a round. Two of the attacks land and the + 20 damage makes up for whatever was lost on the missed attack. If you can only make that attack once per round however, you're more susceptible to the vagaries of chance. You are making less power attacks per encounter, so the law of averages applies less in any given round. A power attack that misses is hurting you, not the enemy. Which is why I would reduce the penalty to a -2. That keeps it a primarily beneficial option.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 6853146, member: 53980"] I've considered making it -2/+10, but only once per round. Limiting it to once per round significantly reduces any potential abuse, however it also has the less desirable effect that it makes the attack very swingy. If the penalty causes you to miss one in three attacks on average, it's not a big deal if you have three attacks a round. Two of the attacks land and the + 20 damage makes up for whatever was lost on the missed attack. If you can only make that attack once per round however, you're more susceptible to the vagaries of chance. You are making less power attacks per encounter, so the law of averages applies less in any given round. A power attack that misses is hurting you, not the enemy. Which is why I would reduce the penalty to a -2. That keeps it a primarily beneficial option. [/QUOTE]
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*Dungeons & Dragons
GWM/SS alternative mechanics to the -5/+10 bonus?
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