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GWM, SS, CEx: updated!
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<blockquote data-quote="clearstream" data-source="post: 7247967" data-attributes="member: 71699"><p>Dual-wielding H.Xbow isn't supported in the system anyway. You only get to loose one bolt with the primary (as no hand free to reload) and then one bonus bolt with the secondary. Also, the situation envisioned is that with your melee weapon, you give foes a reason to keep back, letting you get a clean shot. I'm not seeing why another ranged attack should be supposed to help with that.</p><p></p><p></p><p>Without further analysis we can make an odds-on guess that any caster with Fireball on their list is better than all martials, at least so far as damage-dealing is concerned.</p><p></p><p></p><p>For me, the ideal balance is where casters are best at X, ranged is best at Y, melee is best at Z and so on. We can make everyone best... just at different things.</p><p></p><p></p><p>Caster overshadow has always been the footprints in the butter of D&D: everyone politely ignores them... explodes into a rant... and then goes back to politely ignoring them.</p><p></p><p>Great balance in RPG broadens great strategies, letting more character concepts shine. I don't think casters need to be a problem at all, and I don't think a feat (or two) could easily address the issue.</p></blockquote><p></p>
[QUOTE="clearstream, post: 7247967, member: 71699"] Dual-wielding H.Xbow isn't supported in the system anyway. You only get to loose one bolt with the primary (as no hand free to reload) and then one bonus bolt with the secondary. Also, the situation envisioned is that with your melee weapon, you give foes a reason to keep back, letting you get a clean shot. I'm not seeing why another ranged attack should be supposed to help with that. Without further analysis we can make an odds-on guess that any caster with Fireball on their list is better than all martials, at least so far as damage-dealing is concerned. For me, the ideal balance is where casters are best at X, ranged is best at Y, melee is best at Z and so on. We can make everyone best... just at different things. Caster overshadow has always been the footprints in the butter of D&D: everyone politely ignores them... explodes into a rant... and then goes back to politely ignoring them. Great balance in RPG broadens great strategies, letting more character concepts shine. I don't think casters need to be a problem at all, and I don't think a feat (or two) could easily address the issue. [/QUOTE]
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