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GW's Talisman: anyone played
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<blockquote data-quote="Gizzard" data-source="post: 888502" data-attributes="member: 527"><p>I had a lot of fun playing Talisman back in the 80's, so I'm not totally slamming this game. But after many many sessions our group gave up on it because the critical problems people have already mentioned in this thread:</p><p></p><p>1) The game is in no way balanced. Some things are insanely strong, some things are pathetically weak. Other things just haven't been thought through clearly, like the following:</p><p></p><p>2) The game can go on forever. Literally. We once had a player ask how he would go about <strong>leaving</strong> the Crown of Command since he just wasn't doing anything useful up there. Other players were running amok on the main game board with the Evil Life Drinking Sword and Fountains of Life. They were adding to their already insane power, while the Crown player's 50/50 chance of taking one life every turn from them was not doing much. How does this game ever end in that situation?</p><p></p><p>We had all the expansions, which I suppose is a testament to how much we enjoyed the game for a while. Even if you are enjoying Talisman, I do not recommend the expansions, except the first one. They add a lot more chaotic, unbalanced things to the game which only detract from the basic fun part - which is running around the board in circles slaying monsters and collecting treasures.</p><p></p><p>I'm not sure what all is in the new $75 GW edition, though it looks like it has miniatures and other fun extras. I would almost guarantee that you can get $75 worth of fun out of the game over the course of three months, then you will become so frustrated that you will never play it again. Do with as you will this advice. ;-)</p></blockquote><p></p>
[QUOTE="Gizzard, post: 888502, member: 527"] I had a lot of fun playing Talisman back in the 80's, so I'm not totally slamming this game. But after many many sessions our group gave up on it because the critical problems people have already mentioned in this thread: 1) The game is in no way balanced. Some things are insanely strong, some things are pathetically weak. Other things just haven't been thought through clearly, like the following: 2) The game can go on forever. Literally. We once had a player ask how he would go about [B]leaving[/B] the Crown of Command since he just wasn't doing anything useful up there. Other players were running amok on the main game board with the Evil Life Drinking Sword and Fountains of Life. They were adding to their already insane power, while the Crown player's 50/50 chance of taking one life every turn from them was not doing much. How does this game ever end in that situation? We had all the expansions, which I suppose is a testament to how much we enjoyed the game for a while. Even if you are enjoying Talisman, I do not recommend the expansions, except the first one. They add a lot more chaotic, unbalanced things to the game which only detract from the basic fun part - which is running around the board in circles slaying monsters and collecting treasures. I'm not sure what all is in the new $75 GW edition, though it looks like it has miniatures and other fun extras. I would almost guarantee that you can get $75 worth of fun out of the game over the course of three months, then you will become so frustrated that you will never play it again. Do with as you will this advice. ;-) [/QUOTE]
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