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Gygax's Canting Crew: Opinions?
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<blockquote data-quote="JohnRTroy" data-source="post: 199163" data-attributes="member: 2732"><p>Not much I can do to dispell criticism...except to say that there is no random harlot table. There are harlots, though. ;-)</p><p></p><p>The book won't be for everybody. The CC focuses on a sample a unified "crew" of sorts for a large city and surrounding country. The goal is to get DMs and LMs to design similar settings, and it also serves as a dictionary of cant, symbols, and sign language for such a group of guilds.</p><p></p><p>The gygax books from TLG are more or less extrapolations of "realistic fantasy", and are designed to be dual stated with LA--the stats are more or less secondary compared to the main points. Gary's goal here is to more or less give DMs more creative tools for ALL games. For example.</p><p></p><p>World Builders Guide--more or less a collection of organized descriptors and tables, the "missing appendixes" from the 1st Edition DMG.</p><p></p><p>Everyday Life--Social Class details--think the original Dangerous Journeys: Mythus book. Incredible detail on how a society would be organized if it was based on the Late Middle Ages/Renninsance, taking into acount magic and active deities, of course. It's a real eye-opener and will probably give a lot of DMs great advice when creating a campaign.</p><p></p><p>IMO, the d20 content they have in the CC book doesn't totally fit within the book as well as the LA content. I didn't have anything to do with that other than one page--I probably would have focused on some special rules specific to the crew rather than new prestige classes and magic--they are still useful of course. (And unfortunately I didn't fix the mistakes in that one page...damn). I've assisted with a few of the other books more directly so the content should better fit the theme of the book.</p><p></p><p>As far as the criticism of it being $35.00 for rather large fonts--yeah, I think that's fair. IMO, they should probably make it softcover, and might need to consider that for the others in the line, especially considering the d20 content is secondary to the setting or encyclopedic content. But there is still a good deal of content here...</p><p></p><p>Hopefully enough people will like it.</p></blockquote><p></p>
[QUOTE="JohnRTroy, post: 199163, member: 2732"] Not much I can do to dispell criticism...except to say that there is no random harlot table. There are harlots, though. ;-) The book won't be for everybody. The CC focuses on a sample a unified "crew" of sorts for a large city and surrounding country. The goal is to get DMs and LMs to design similar settings, and it also serves as a dictionary of cant, symbols, and sign language for such a group of guilds. The gygax books from TLG are more or less extrapolations of "realistic fantasy", and are designed to be dual stated with LA--the stats are more or less secondary compared to the main points. Gary's goal here is to more or less give DMs more creative tools for ALL games. For example. World Builders Guide--more or less a collection of organized descriptors and tables, the "missing appendixes" from the 1st Edition DMG. Everyday Life--Social Class details--think the original Dangerous Journeys: Mythus book. Incredible detail on how a society would be organized if it was based on the Late Middle Ages/Renninsance, taking into acount magic and active deities, of course. It's a real eye-opener and will probably give a lot of DMs great advice when creating a campaign. IMO, the d20 content they have in the CC book doesn't totally fit within the book as well as the LA content. I didn't have anything to do with that other than one page--I probably would have focused on some special rules specific to the crew rather than new prestige classes and magic--they are still useful of course. (And unfortunately I didn't fix the mistakes in that one page...damn). I've assisted with a few of the other books more directly so the content should better fit the theme of the book. As far as the criticism of it being $35.00 for rather large fonts--yeah, I think that's fair. IMO, they should probably make it softcover, and might need to consider that for the others in the line, especially considering the d20 content is secondary to the setting or encyclopedic content. But there is still a good deal of content here... Hopefully enough people will like it. [/QUOTE]
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